I am fine with the 80 Hammer chop. But I think there should be reward for keeping the forest in order to offset the chop. Also, it makes no sense that the mine should be almost always better than a lumbermill, on a forested hill. I personally changed the Wealth policy tree: I gave the Lumber Mill +1 Production and +1 Gold in Protectionism, and moved the +1 Production to Mines to the finisher. I also moved the +1 Gold to Villages to the Caravan policy. This way, the Lumber Mill will be worse than Mines initially in the ancient era, but it will produce more Gold in the long run. But I still think the Lumbermill is not buffed enough. For those of you with more experience in balancing. How do you think I should buff the lumbermill? I can't add another Gold to Lumbermill, because then it will be millions times better than Villages. Do you think I can add one Science to Lumbermill, perhaps in one of the rationalism policies?