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Luxury trades are cancelled without diplomatic repercussions

Discussion in 'Civ5 - General Discussions' started by alpaca, Dec 19, 2010.

  1. alpaca

    alpaca King of Ungulates

    Aug 3, 2006
    As many people do, I like selling the AI my first luxuries for a flat sum of gold to speed up my early game. Before 1.0.1, when a resource was pillaged, luxury deals continued as if nothing happened. While not ideal (your partner should lose the luxury and get mad at you), this was acceptable.

    Now, when you lose access to a resource, the deal is cancelled, but I haven't seen any punishment for not defending the resource - it's just ready to be sold again. The bad thing about this is that it allows exploits where you "invite" barbarians into your lands and let them pillage your luxury resources to once again get a quick bug.

    Proposed fix: Either add a diplomatic penalty for this, or (preferred) kill lump sum for continuous payment trading. The latter would make the game a lot harder to boot on the higher difficulty settings as you could only sell luxuries for GPT
  2. ZMJP

    ZMJP Chieftain

    Dec 24, 2010
    You can also use a warrior to pillage your own luxury, right?

    a) Sell
    b) Pillage
    c) Repair
    d) Sell again
    e) Repeat

  3. ZMJP

    ZMJP Chieftain

    Dec 24, 2010
    This also kind of "stack" with Open Borders:

    a) I try to sell Wine to Darius = He offers 250 gold.
    b) I add Open Borders to the trade = He offers 300 gold (Wine+OB)
    c) I use a warrior to pillage the Wine
    d) Next turn, BOTH trades are negated (Wine AND OB)
    e) I sell Wine and OB again to Darius.

    EDIT: Also stacks with GPT.
  4. 7thsamurai

    7thsamurai Chieftain

    Oct 1, 2010
    Siam was loaded with gold and I was going to declare war on him.
    It was now or never if I wanted to win.
    I sold him everything he would but, luxury and strategic resources, then declared war keeping his gold and keeping all my stuff. The money let me upgrade a few units and start the war off right.
  5. bryanb2007

    bryanb2007 Chieftain

    Apr 9, 2007
    7thsamurai what you are describing is what most players would call an exploit not a viable strategy. Others in this thread are trying to make suggestions to close the loophole and remove the exploit.

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