alpaca
King of Ungulates
- Joined
- Aug 3, 2006
- Messages
- 2,322
As many people do, I like selling the AI my first luxuries for a flat sum of gold to speed up my early game. Before 1.0.1, when a resource was pillaged, luxury deals continued as if nothing happened. While not ideal (your partner should lose the luxury and get mad at you), this was acceptable.
Now, when you lose access to a resource, the deal is cancelled, but I haven't seen any punishment for not defending the resource - it's just ready to be sold again. The bad thing about this is that it allows exploits where you "invite" barbarians into your lands and let them pillage your luxury resources to once again get a quick bug.
Proposed fix: Either add a diplomatic penalty for this, or (preferred) kill lump sum for continuous payment trading. The latter would make the game a lot harder to boot on the higher difficulty settings as you could only sell luxuries for GPT
Now, when you lose access to a resource, the deal is cancelled, but I haven't seen any punishment for not defending the resource - it's just ready to be sold again. The bad thing about this is that it allows exploits where you "invite" barbarians into your lands and let them pillage your luxury resources to once again get a quick bug.
Proposed fix: Either add a diplomatic penalty for this, or (preferred) kill lump sum for continuous payment trading. The latter would make the game a lot harder to boot on the higher difficulty settings as you could only sell luxuries for GPT