Kailric
Jack of All Trades
Watching a recent show on medieval combat got me to looking ahead to the planned Medieval Combat expansion. I wanted to write my ideas down before I lose them.
In M:C we have several new combat equipment, factors, and features listed below...
Armor Types (XML code)
UNITARMOR_LEATHER
UNITARMOR_SCALE
UNITARMOR_MAIL
UNITARMOR_PLATE
Combat Tactics (XML code)
UNITTACTIC_PARRY-> chance to completely block attack
UNITARMOR_SHIELD->Shield Block-> chance to completely block attack
Weapon Attributes (XML code)
UNITWEAPON_BLUNT-> chance for Crushing Blow
Promotions
-First Strikes-> Archers can get some free attacks before the enemy closes
-Immune to First Strikes
Combat Effects
Glancing Blow->each swing has a chance for this, does half damage
Crushing Blow->vs Plate Armor(I think), only from UNITWEAPON_BLUNT, each swing has a chance for this, does double damage
New Ideas below this line
-Mail Armor and greater causes Glancing Blows to do no damage
-Lances->Bonuses vs Any armor but Plate
-Pole Axe or Billhook->bonus vs Plate Armor, but chance to become vulnerable
-Vulnerable-> you are at risk, opponent has greater chance to hit for greater damage
-Critical Strike-> does double damage
-Falchion->bonuses vs Mail Armor
-Flail->bonuses vs Plate Armor, but chance to become vulnerable, resistance to Block and Parry
-Godendag->Peasants weapon, bonuses vs Mail or greater
-Unhorsed->Knights lose their horse and must fight on foot
New Combat State: Endurance->each swing weakens each combatant, they lose endurance, lessening their damage.
New Yields or Requirements
Aketon or Gambeson-> This could be a weak armor type made from wool cloth, and also it could be an additional requirement for Plate Armor units as Knights wore this under their Mail
War Horse->armorsmiths can create this Yield with Ore, Tools, Wool, and Horses, some Mounted professions would then require War Horses, there would be two types of Barding: Chain or Plate
New Techs or Techniques
Steel Plates-> allow for first type of Plate Armor
Blast Furnace->allows for Full Plate, most advanced armor, UNITARMOR_FULL_PLATE
Tempered Steel-> a technique called Quenching hardens armor, making Full Plate Immune to First Strikes or Archer missile attacks.
Ulfberht->Elite Viking sword, Increased chance for Critical Strike
Master Craftsmen
-Instead of normal techs on tech trees, the new Techs could only be learned by Masters that are working in their shops. After certain techs are learned there is a chance each turn that they could learn a new Technique.
In M:C we have several new combat equipment, factors, and features listed below...
Armor Types (XML code)
UNITARMOR_LEATHER
UNITARMOR_SCALE
UNITARMOR_MAIL
UNITARMOR_PLATE
Combat Tactics (XML code)
UNITTACTIC_PARRY-> chance to completely block attack
UNITARMOR_SHIELD->Shield Block-> chance to completely block attack
Weapon Attributes (XML code)
UNITWEAPON_BLUNT-> chance for Crushing Blow
Promotions
-First Strikes-> Archers can get some free attacks before the enemy closes
-Immune to First Strikes
Combat Effects
Glancing Blow->each swing has a chance for this, does half damage
Crushing Blow->vs Plate Armor(I think), only from UNITWEAPON_BLUNT, each swing has a chance for this, does double damage
New Ideas below this line
-Mail Armor and greater causes Glancing Blows to do no damage
-Lances->Bonuses vs Any armor but Plate
-Pole Axe or Billhook->bonus vs Plate Armor, but chance to become vulnerable
-Vulnerable-> you are at risk, opponent has greater chance to hit for greater damage
-Critical Strike-> does double damage
-Falchion->bonuses vs Mail Armor
-Flail->bonuses vs Plate Armor, but chance to become vulnerable, resistance to Block and Parry
-Godendag->Peasants weapon, bonuses vs Mail or greater
-Unhorsed->Knights lose their horse and must fight on foot
New Combat State: Endurance->each swing weakens each combatant, they lose endurance, lessening their damage.
New Yields or Requirements
Aketon or Gambeson-> This could be a weak armor type made from wool cloth, and also it could be an additional requirement for Plate Armor units as Knights wore this under their Mail
War Horse->armorsmiths can create this Yield with Ore, Tools, Wool, and Horses, some Mounted professions would then require War Horses, there would be two types of Barding: Chain or Plate
New Techs or Techniques
Steel Plates-> allow for first type of Plate Armor
Blast Furnace->allows for Full Plate, most advanced armor, UNITARMOR_FULL_PLATE
Tempered Steel-> a technique called Quenching hardens armor, making Full Plate Immune to First Strikes or Archer missile attacks.
Ulfberht->Elite Viking sword, Increased chance for Critical Strike
Master Craftsmen
-Instead of normal techs on tech trees, the new Techs could only be learned by Masters that are working in their shops. After certain techs are learned there is a chance each turn that they could learn a new Technique.