Watching a recent show on medieval combat got me to looking ahead to the planned Medieval Combat expansion. I wanted to write my ideas down before I lose them. In M:C we have several new combat equipment, factors, and features listed below... Armor Types (XML code) UNITARMOR_LEATHER UNITARMOR_SCALE UNITARMOR_MAIL UNITARMOR_PLATE Combat Tactics (XML code) UNITTACTIC_PARRY-> chance to completely block attack UNITARMOR_SHIELD->Shield Block-> chance to completely block attack Weapon Attributes (XML code) UNITWEAPON_BLUNT-> chance for Crushing Blow Promotions -First Strikes-> Archers can get some free attacks before the enemy closes -Immune to First Strikes Combat Effects Glancing Blow->each swing has a chance for this, does half damage Crushing Blow->vs Plate Armor(I think), only from UNITWEAPON_BLUNT, each swing has a chance for this, does double damage New Ideas below this line -Mail Armor and greater causes Glancing Blows to do no damage -Lances->Bonuses vs Any armor but Plate -Pole Axe or Billhook->bonus vs Plate Armor, but chance to become vulnerable -Vulnerable-> you are at risk, opponent has greater chance to hit for greater damage -Critical Strike-> does double damage -Falchion->bonuses vs Mail Armor -Flail->bonuses vs Plate Armor, but chance to become vulnerable, resistance to Block and Parry -Godendag->Peasants weapon, bonuses vs Mail or greater -Unhorsed->Knights lose their horse and must fight on foot New Combat State: Endurance->each swing weakens each combatant, they lose endurance, lessening their damage. New Yields or Requirements Aketon or Gambeson-> This could be a weak armor type made from wool cloth, and also it could be an additional requirement for Plate Armor units as Knights wore this under their Mail War Horse->armorsmiths can create this Yield with Ore, Tools, Wool, and Horses, some Mounted professions would then require War Horses, there would be two types of Barding: Chain or Plate New Techs or Techniques Steel Plates-> allow for first type of Plate Armor Blast Furnace->allows for Full Plate, most advanced armor, UNITARMOR_FULL_PLATE Tempered Steel-> a technique called Quenching hardens armor, making Full Plate Immune to First Strikes or Archer missile attacks. Ulfberht->Elite Viking sword, Increased chance for Critical Strike Master Craftsmen -Instead of normal techs on tech trees, the new Techs could only be learned by Masters that are working in their shops. After certain techs are learned there is a chance each turn that they could learn a new Technique.