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Mad Scientists Embassy

Discussion in 'Team SANCTA' started by General_W, Mar 3, 2009.

  1. General_W

    General_W Councilor & Merlot Noble

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    Mad Scientists Embassy:

    Team Mad Scientists

    Pacal II of the Maya
    Play Order: #5 (two after us, last)

    This thread is for all discussion related to Diplomacy with Mad Scientists.


    Here's a snapshot of our info on them from the turn we met.
    Turn 69

    Spoiler :

    Team Mad Scientists
    • Civ: Pacal II of the Maya
    • Traits: Financial, Expansive
    • Unique Unit: Holkan (4 strength, 1 move. +50% vs Mounted Units. Immune to first strikes. Replaces Spearman which is actually +100% vs. Mounted units, but requires access to Iron or Copper.)
    • Unique Building: Ball Court (+2 Happy in addition to Coliseum benefits… +1 happy and +1 happy per 20% culture rate = for a total of +3 happy)
    • Contact: Turn 69

    Current Trades: None
    Resources Available for Trade: No Route Established

    Technology to Trade: – unknown -
    Missing Technology: – unknown -

    Gold to Trade: – unknown -

    Known towns:
    Capital <unknown name> [Size? – founded: t1] <- Not in the Top 5!
    Perimeter [Size ? – founded: pt69]
    Entropia [Size ? – founded: pt69]
    Gottingen [Size ? – founded: pt69]


    Mad Scientists Foreign Dealings:
    • With Team Kazakhstan: No Contact Yet
    • With Team Saturn: - unknown -
    • With Team Cavaleiros: - unknown -




    Treaties and Agreements with SANCTA:
    Spoiler :
    – none yet -




    Initial Images:











    This post will NOT be updated. Please click HERE to visit the SANCTA NEXUS for updated info.






    .
     
  2. General_W

    General_W Councilor & Merlot Noble

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    Ok &#8211; so Shogun Memphus has already gotten our diplomacy with the Mad Scientists off to a good start &#8211; if you overlook the whole "accidentally declaring war on them" thing ;)

    Time to send them a formal letter- the sooner the better, I think.
    Since neither one of us have alphabet &#8211; and Memphus has already handled redirecting their scout, there's not much to do besides try to be warm and friendly at this point.

    Here's my rough draft:


    Thoughts?
     
  3. Love

    Love Chieftain

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    I like it.
     
  4. dutchfire

    dutchfire Moderator Moderator

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    Sounds good
     
  5. Krill

    Krill Chieftain

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    Nice Haiku :b: very fitting.

    Good letter, humble, although IIRC we are not able to sign a peace treaty anymore, as we have just signed a cease fire, so that sentence may need to be altered.
     
  6. Memphus

    Memphus Chieftain

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    yup good with the edit by krill.
     
  7. Ronnie1

    Ronnie1 Chieftain

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    good by me.....
     
  8. Dreylin

    Dreylin Cousin Itt!

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    Do we want to ask them from which direction they came to reach us and whether they have contact with anyone else, or is that something we wait to ask later?

    If we found out their relative location, we could focus exploration in a different direction. If they had met someone else, we could offer to trade knowledge of their locations....
     
  9. General_W

    General_W Councilor & Merlot Noble

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    Good idea Dreylin - but I think we want to save that for a bit later. We need to start building a relationship first.

    Here's version 1.2 with updated language on the peace treaty. I'd like to send this in about 3 hours if there are no further comments or suggestions?

    EDIT: SENT! To HUSch via PM and to MS e-mail
     
  10. Dreylin

    Dreylin Cousin Itt!

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    BTW, Sullla is spelt with three "l"s if you're meaning the Gentleman of RB who designed this fine map here for us....
     
  11. Whomp

    Whomp Keep Calm and Carry On Retired Moderator

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    Good stuff Gen_W. I like the paper offer since it sends a great message. We need friends because I have a sneaking suspicion we're in for some rough times to the east.
     
  12. Memphus

    Memphus Chieftain

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    yup let's send it off!
     
  13. General_W

    General_W Councilor & Merlot Noble

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    Sent!

    To HUSch via PM.
    Do we have the e-mail address for their team somewhere?
    No time to go look for it now myself, sorry. :blush:

    Edit: found it!
     
  14. AutomatedTeller

    AutomatedTeller Frequent poster

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    Why would we think we will have rough times to the east? Just curious. Kaz hasn't made any aggressive moves.
     
  15. Memphus

    Memphus Chieftain

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    they will... matter of time.
     
  16. azzaman333

    azzaman333 meh

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    Kaz don't sound like they want us to live.
     
  17. General_W

    General_W Councilor & Merlot Noble

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    Reply from the Scientists:
    That sounds positive... sounds like we are their first contact.
    Any reason we wouldn't want peace? Sounds like a good idea to me.
     
  18. AutomatedTeller

    AutomatedTeller Frequent poster

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    What am I missing about Kaz?

    Anyway - about MS - I'm fine with peace. They are the only team we KNOW is on our land, plus they are financial too, plus they aren't doing so well, so may well make a nice junior partner, plus they can spread us a religion.

    And no, we aren't their first contact - they have open borders with Cav ;)

    I think we should ask, politely, where they are and we could trade along rivers.
     
  19. Krill

    Krill Chieftain

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    Ah, that sure sounds like they are not in a three way tech alliance with Cavs and Kaz.

    We might want to ask them what they just researched (suspect IW personally), and if they know Cavs have been feeding techs to Kaz...saying that we aren't sure if they have been feeding Kaz the techs that MS have been researching (this might want to wait until we are sure we can turn them to our side in a tech alliance). We could also say that we are able to procure alphabet, but we are not sure of the usefulness of it atm, because Kaz and Cav have a large tech lead and we are unwilling to risk the brokerage of MC if we were to sell it to only one team, and as such we would want to set up a multitude of tech trades at the same time. Ideally we would also find out what their next (big) tech to research is.

    Lay our cards on the table, because azzaman is right, we really do need to palsy up with MS, and hopefully Saturn as well, and make a tech alliance, to stop Kaz, and especially Cavs, brokering all of our own techs.

    At makes a good point about rivers, we could also say that we are shortly to be researching sailing, so we can trade by rivers if we have a suitable river network between us.

    1AD is turn 115, and our wonder plans currently exist up until t102, so either we ask for a short on until t95 etc and then ask for a renewel shortly before then, or we risk a long one at first; the problem is that we don't know exactly how close they are to us, and we don't want to be contesting settlements, but making border treaties will be impossible without trading screenshots.
     
  20. Memphus

    Memphus Chieftain

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    i say go for the long one off the hop. secure one flank.
     

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