Hi all,
I am trying to really understand what the promotion "magic immune" does. Reading the manual (outdated, patch k) one gets the following information.
One can't be targeted by any spell, either friend of foe. So one can't for instance be rusted, withered, hasted or healed. But can one get captured, poisoned, diseased or plagued? Can one get crazed or changed into a demon by a lair? Do worldspells like divine retribution or rituals like glory everlasting affect such a unit?
Furthermore, one is immune to all "special damage" types. So one is immune to fire, cold and lightning. What about death, unholy and holy?
I would really appreciate your wisdom on the topic.
I am trying to really understand what the promotion "magic immune" does. Reading the manual (outdated, patch k) one gets the following information.
One can't be targeted by any spell, either friend of foe. So one can't for instance be rusted, withered, hasted or healed. But can one get captured, poisoned, diseased or plagued? Can one get crazed or changed into a demon by a lair? Do worldspells like divine retribution or rituals like glory everlasting affect such a unit?
Furthermore, one is immune to all "special damage" types. So one is immune to fire, cold and lightning. What about death, unholy and holy?
I would really appreciate your wisdom on the topic.