Hoorah! I present to you the legendary story of Magnadine and his Descendants
And Magnadine was a little farm boy that then grew among the orcs, met bandits and grew to live among savage cutthroats and sellswords of all races. He then came to meet his father on an old farm, on his deathbed after an orc had stabbed him fatally several days before on a raid that Magnadine was not a part of. Learning of his hippus ancestry, he decided to join the Hippus and learn the ways of the horse.
Already quite skilled at mercing and charisma, he had but to catch up with the lifelong training on horseback his kin were grown-up with. It was a long path, and by 30 years of age he had joined the league of a greatest riders of the steed. He shared many similarities with Rhoanna, and were on a couple missions together (mainly during the finalisation of the Hippus conversion to full Mercenary Order) ... and were lovers for a short time.
In time Magnadine had less to do with Rhoanna, mainly due to her administrative affairs leading her elsewhere. He and Tasunke were at the same time close allies and fierce foes with a competitive streak as long as the grand canyon.
This competition fueled their strength, and they were a great team against many a foe. Once Magnadine saved Tasunke from a large contingent of Svaralphar assasins, while they were travilling through the Umbrawood in the middle of the War of the Splintered court, on the way to hear of a contract from the Calabim.
Tasunke adopted Magnadine into his clan, and gave him a sort of nobility inheritance, as if they were brothers. When the Illian madman killed glorious Tasunke the First, Magnadine was heir to his throne. He married a Bannorian woman, and had a son named Alexander. Alex had the carefree spirit of the hippus and strict military discipline from his mother. In the end it led to the greatest realisation of martial tactics in their most pure and perfect form. He led the joined Bannor Hippus forces in the second Great Infernal war, and gained great glory for the hippus. By this time the clans had grown in territory and power ceeded from other countries as a new kind of payment for assistance in the great wars. By the time his son, Alexander the Second, Magnadines grandson, was in power, the hippus had become an empire, and he was their governor. Their military governor. The clans had become feudal houses, and access to the Imperial army was given to those to win in the deathmatches of the jousting tourneys and the bowyer competition. The targets are each other. Of course, there is also the regular army, but all enlisted men are to kill a fitting target to join the mounted division. Either a savage Dire Lion or a Pit Beast would do, Griffons also would work. Of course, no one wanted to draw the short straw and end up facing down a 10 ton dire cave bear. those things are nasty. With his new Malachavian army, the military gov alexander led a blood crusade of take-no-prisoners looting, gaining much lebenstraum for his people. Eventually he conquered most of the known world, and ruled not from a hidden tower, but a mobile palace guarded by his deathsquad of elite and ruthless killers.
He ruled the empire, crushing any who opposed him, until the day he died, killed by an ancient Sidar assasin that had been in hiding behing enemy lines for centuries. He accidentally met the royal battalion as he was making his way back home to the hidden valley.
After his death the lords began petty squabling, and the mighty empire began to break apart as each provincial ruler wanted total control. The empire eventually broke back intothe clan system, after much blood was spilled in the 12 way civil war, named the Great Hippus Divide. The hippus nation weakend, and the other civilisations began to rise up, and make deals with separate fuedal lords, pitting them against each other. The line of Alexandrian rulers, as well as the Alexandrian house, went into hiding, rather forcefully, by the Sidar. Eventually a cunning, seductive, and brilliant Alexandrian woman was able to convince the placid and unconvincable Sandalphon to let her people regain their former glory. It was then that Pope Alexandrian the 7th led a Sidar army to take over the land of his fathers, the Sudetenland of the Hippi, the starting point. Ground Zero. From their, Xander (Alexandrian) led a multi-national force in the Great unification wars of the 7th century after rebirth, or A.R. The new age was considered the age of empires.
The UNA ... or Unified Nations of Alexandria, faced a vast orcish horde larger than any other before seen. The squabbles of humans had led the vast orcish warrens to breed a vast army over centuries of population growth, and a dwindling supply of resources the jungle had to offer, combined with interest piqued by the very Unification wars themselves, led the Orc kin to invade the UNA. The fighting was fierce, and the UNA were losing ... but then as the largest of the orc hordes decended upon the capital of UNA, a rift in the veil was created, and the Army of Laroth was unleashed, combined ancient magical weaponry Ethne the White taught them to use, semi-divine powers of Auric, and the sheer numbers of the dead-army- caused the orcish army to be wiped out. However, the Sidar joined this Laroth invasion, and backstabbed the UNA, killing many of their leaders and generals. The Alexandrians fled as the nation crumbled, and the whole world was pouring over with Laroth's army. A gate was created that was a permanent entrace from Arawn's Vault into Erebus, giving Laroth ultimate power over the world. The alexandrians were forced to join forces with the Orcs as the UNA crumbled and were destroyed. Much of the orcish jungle was being attacked by army engineers of laroth, intent on cutting and burning down the jungled growth in order to flush the enemy out. With the help of Succulus the A.O. or Alexandrian Orcs, were able to safely hide in the jungles and mountains. After some time, roughly a century, decendent of Magnadine, Alexander Thunderfoot the Half-Orc, was able to tame a demonic horse and find the Godslayer, leading an outnumbered army on a brave quest to kill Laroth and close the Gate to the Netherworld.
The Laroth Assasination squad ended up sneaking into the Spirit Tower, Laroth's personal Palace, after fighting through untold minions, only to find that it was a trap. The palace guard surrounded the army, backed by the feared 10th legion of laroth, a pure-Sidar force empowerd by ancient enchantment and spirit magics carried over from the age of magic.
At the last possible moment, Thunderfoot the Half-Orc leaped from the top of the tower and aimed himself at Laroth, who had come to witness firsthand and experience the gloating in full. He managed to skewer Laroth with the Slayer, and he died from the impact as well. In that moment, a shockwave crashed throughout creation that removed the spell of control from the Army of the Dead, and they became scared and confused spirits, most running back through the doorway into The vault of Death, but many becoming spectres and finding hidden away places to haunt. At this moment the rest of the orcish forces in the jungles began to storm out and scared the Sidar back into their hiding places. Some were skilled enough to retain the arcane magicks Laroth had bestowed upon them, and they fought to the death in an awesome display of power against the green horde.
Eventually the orcs won, but lost too many warriors to conquer the now freed citizens of erebus. They fled to the jungles and some order was returned to Erebus. This marks the end of the Age of Laroth and the beginning of the Age of balance. It is also the last official recording of the Alexandrian line, although it is rumored that some pure-blooded Alexandrians escaped the orcish lands in the confusion and now live in the new Bannorian nation.