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MagyarMod (unreleased / work in progress)

Discussion in 'Civ6 - Unreleased Mods' started by cool3a2, Dec 4, 2017.

  1. cool3a2

    cool3a2 Chieftain

    Joined:
    Mar 30, 2007
    Messages:
    2,175
    So I have continued working on my mod adding Hungary to civ6. I haven't finished it yet, but I believe it's the right time to provide my sources.

    So this is how I planned the mod (nothing is set in stone, though):

    Civilization trait: Pro Libertate!
    • reduces unit maintenance cost
    • reduces landunit production cost when at war
    • maybe both by 20%?
    Leaders
    • Matthias Corvinus: Bibliotheca Corviniana
      • raises science and culture output of libraries by 2
    • Saint Stephen: ?
      • Something faith-related
    Unit: Huszár
    • direct copy from Toussaints mod
    Building: Végvár
    • replaces the armory
    • works like an additional castle, but with more limited values
    There are texts for both, German and English, but they are not yet complete.

    Link (sources): http://www.mediafire.com/file/ppd0nmwdk15t53d/MagyarMod.zip

    I have to admin that I have some difficulties with the modifiers of nearly all traits. I could also need some help with art - this can be considered a request. I have added some background art to the leaders diploscreens, but those are more a suggestions for the motives (castle of buda for Matthias Corvinus, Esztergom for Stephen).

    Feel free to make suggestions and provide solutions for the traits. In the meantime, I'll take a look at the leader agendas.
     
  2. cool3a2

    cool3a2 Chieftain

    Joined:
    Mar 30, 2007
    Messages:
    2,175
    Last edited: Jan 7, 2018

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