1. We have added the ability to collapse/expand forum categories and widgets on forum home.
    Dismiss Notice
  2. Photobucket has changed its policy concerning hotlinking images and now requires an account with a $399.00 annual fee to allow hotlink. More information is available at: this link.
    Dismiss Notice
  3. All Civ avatars are brought back and available for selection in the Avatar Gallery! There are 945 avatars total.
    Dismiss Notice
  4. To make the site more secure, we have installed SSL certificates and enabled HTTPS for both the main site and forums.
    Dismiss Notice
  5. Civ6 is released! Order now! (Amazon US | Amazon UK | Amazon CA | Amazon DE | Amazon FR)
    Dismiss Notice
  6. Dismiss Notice
  7. Forum account upgrades are available for ad-free browsing.
    Dismiss Notice

Main Screen - Turn Number & Color Attitudes

Discussion in 'Civ4 - Rhye's and Fall of Civilization' started by NeverMind, Aug 5, 2006.

  1. NeverMind

    NeverMind Proud to be Russian

    Joined:
    Apr 29, 2005
    Messages:
    618
    Gender:
    Male
    Location:
    Moscow, Russia


    I've made basic changes to СvMainInterface.py in "vanilla" game and find it very useful. Now this simple mod works fine with RFC, so I post it here for other players. As you, probably, can see at the picture above, this mod adds turn number to the clock display and AI->Player color attitudes to the scoreboard.

    Unzip it to Civ4\Mods folder and it will find its way to RFC Screens. Note, it replaces an original file of Rhye, so back up it before installation, if you wish.

    Compatible with RFC 1.30-1.42

    EDIT: FILE REMOVED
     
  2. Elhoim

    Elhoim Iron Tower Studio Dev

    Joined:
    Nov 3, 2004
    Messages:
    1,691
    Gender:
    Male
    Location:
    San Isidro, Argentina.
    Very Nice! What are the other colors? I mean, for friendly and Furious.
     
  3. Rhye

    Rhye 's and Fall creator

    Joined:
    May 23, 2001
    Messages:
    9,468
    Location:
    Japan / South America
    thank you, I'm sure many here will appreciate this change and use it
     
  4. Elhoim

    Elhoim Iron Tower Studio Dev

    Joined:
    Nov 3, 2004
    Messages:
    1,691
    Gender:
    Male
    Location:
    San Isidro, Argentina.
    The turn option is very nice for the eras system. It would be nice that a full era game... (I know that I´m becoming annoying with this! :D)
     
  5. Gunner

    Gunner Chieftain

    Joined:
    Aug 21, 2004
    Messages:
    1,389
    Location:
    Goochland, VA
    This is great!
     
  6. NeverMind

    NeverMind Proud to be Russian

    Joined:
    Apr 29, 2005
    Messages:
    618
    Gender:
    Male
    Location:
    Moscow, Russia
    Furious - Red
    Friendly - Cyan

    It looks like this in vanilla game with leaders scoreboard:

     
  7. dh_epic

    dh_epic Cold War Veteran

    Joined:
    Feb 10, 2002
    Messages:
    4,627
    Location:
    Seasonal Residences
    Hate to be a nitpicker, but just a small interface design consideration... the colors on the attitudes kind of blend together with the Civs, and are a little confusing/overwhelming to a first glance.

    Would it be possible to bold the leader names, to distinguish them a bit more from the moods?
    Or perhaps change the moods into little icons? :D :) :undecide: :( :mad:
     
  8. SilverKnight

    SilverKnight Chieftain

    Joined:
    Jul 20, 2003
    Messages:
    544
    Location:
    St. Louis, MO, USA
  9. Elhoim

    Elhoim Iron Tower Studio Dev

    Joined:
    Nov 3, 2004
    Messages:
    1,691
    Gender:
    Male
    Location:
    San Isidro, Argentina.
  10. NeverMind

    NeverMind Proud to be Russian

    Joined:
    Apr 29, 2005
    Messages:
    618
    Gender:
    Male
    Location:
    Moscow, Russia
    I updated this mod for RFC v1.15 compatibility. Get the file in the 1st post. :)
     
  11. NeverMind

    NeverMind Proud to be Russian

    Joined:
    Apr 29, 2005
    Messages:
    618
    Gender:
    Male
    Location:
    Moscow, Russia

Share This Page