megabearsfan
Prince
For people who are coming to Civ VI after playing Civ V, there's going to be quite a bit of an adjustment period. I don't know about the rest of you, but the rules for rough terrain have subtly (but significantly) changed the way that I explore at the beginning of the game. Having to pay the cost to cross rough terrain before entering a tile is a big game-changer in my book, and a lot of habits that I had from Civ V unit management do not carry over any more.
A couple weeks ago, I did a write-up of my personal tips for early-game exploration and defense (from barbarians), including how to adjust to the new movement rules:
http://www.megabearsfan.net/post/2016/10/26/Civ-VI-exploration-and-barbarian-guide.aspx
Basically, I suggest that players try to emphasize moving across flat terrain whenever possible (until your scout gets the promos for crossing forests and/or hills). This is far different from how I would explore in Civ V, as in that game I would often use my last movement point to climb onto a hill for better visibility, or into a forest/jungle for defense. Or simply just to get across the rough terrain without any movement penalty. Well, needless to say, that doesn't work anymore in Civ VI.
What other effective strategies have people found for efficient early-game exploration? I still haven't found an effective way to protect my scouts from getting pulverized by barbs...
A couple weeks ago, I did a write-up of my personal tips for early-game exploration and defense (from barbarians), including how to adjust to the new movement rules:
http://www.megabearsfan.net/post/2016/10/26/Civ-VI-exploration-and-barbarian-guide.aspx
Basically, I suggest that players try to emphasize moving across flat terrain whenever possible (until your scout gets the promos for crossing forests and/or hills). This is far different from how I would explore in Civ V, as in that game I would often use my last movement point to climb onto a hill for better visibility, or into a forest/jungle for defense. Or simply just to get across the rough terrain without any movement penalty. Well, needless to say, that doesn't work anymore in Civ VI.
What other effective strategies have people found for efficient early-game exploration? I still haven't found an effective way to protect my scouts from getting pulverized by barbs...