mariogreymist
Deity
- Joined
- Aug 11, 2009
- Messages
- 2,201
Sorry for the long set up, but it is relevant to the decision making.
So I am playing a prince level, large map, custom continents (4 continents, 8 players). I am playing Ragnar (which is actually my middle name). I have Catherine as my only partner on the continent, and there is exactly one iron resource outside Catherine's core city area on a whole large continent. I felt the need to claim it, even though berserkers don't need it. My forward placement of the city led her to get uppity, and she declared war two turns after two things happened: I developed Civil Service, giving me the ability to make berserkers, and, I completed a trade mission for 1950 gold (allowing me to upgrade every axeman and warrior in my realm. Oops. Bad thinking there, Kate. (Wouldn't have been so bad if you had developed Feudalism first, but if wishes were horses, you'd never be hard up)
So, as my berserker hordes approach her central cities, defended by horse archers, archers, axemen and swordsmen, she has begun to strip cities whose fall is inevitable. The question is, when to stop. I would stop if she'd capitulate, but she won't. Do I destroy her utterly, or leave her pinned in a corner of the continent where she can easily be controlled? My infrastructure is suffering, as I've been focused on the war (which she tried to back out of the moment she saw the berserkers). I fear too much more time spent in conflict will put me behind other players. What do you think?
I've razed more than half her cities (including St Petersburg), just to let you know the degree of the destruction. In point of fact, I've razed more than I've built. (I tend to go for total war theory) But even in total war, there must be an end. Do I let her live?
So I am playing a prince level, large map, custom continents (4 continents, 8 players). I am playing Ragnar (which is actually my middle name). I have Catherine as my only partner on the continent, and there is exactly one iron resource outside Catherine's core city area on a whole large continent. I felt the need to claim it, even though berserkers don't need it. My forward placement of the city led her to get uppity, and she declared war two turns after two things happened: I developed Civil Service, giving me the ability to make berserkers, and, I completed a trade mission for 1950 gold (allowing me to upgrade every axeman and warrior in my realm. Oops. Bad thinking there, Kate. (Wouldn't have been so bad if you had developed Feudalism first, but if wishes were horses, you'd never be hard up)
So, as my berserker hordes approach her central cities, defended by horse archers, archers, axemen and swordsmen, she has begun to strip cities whose fall is inevitable. The question is, when to stop. I would stop if she'd capitulate, but she won't. Do I destroy her utterly, or leave her pinned in a corner of the continent where she can easily be controlled? My infrastructure is suffering, as I've been focused on the war (which she tried to back out of the moment she saw the berserkers). I fear too much more time spent in conflict will put me behind other players. What do you think?
I've razed more than half her cities (including St Petersburg), just to let you know the degree of the destruction. In point of fact, I've razed more than I've built. (I tend to go for total war theory) But even in total war, there must be an end. Do I let her live?