ice2k4
Emperor
A quick question to more advanced modders than me:
In the CIV4UNITClassInfos.xml file each Unit Class has
iMaxPlayerInstances set to -1 (if unlimited) and a positive interger if limited (such as missionaries are 3.)
I want to know if I can do something like this where the max amount of units for a unit type (or class) is based on the number of units of another unit type (or class.)
For instance, I would like to make it where you need 3 axeman to build have one worker. But, I don't want to limit the amount of axeman you can have/build.
How would I go about doing this?
In the CIV4UNITClassInfos.xml file each Unit Class has
iMaxPlayerInstances set to -1 (if unlimited) and a positive interger if limited (such as missionaries are 3.)
I want to know if I can do something like this where the max amount of units for a unit type (or class) is based on the number of units of another unit type (or class.)
For instance, I would like to make it where you need 3 axeman to build have one worker. But, I don't want to limit the amount of axeman you can have/build.
How would I go about doing this?