My biggest wish for the Civilization 7 is this : the AI should be able to conquer other civilizations effectively again.
I enjoyed Civilization 6, but it felt more like a city-building management game than the sandbox experience I loved in Civilization 4. For me, a true Civilization game is about the stories you create as you play, and the sandbox aspect is crucial to that.
In Civilization 6, I often found myself overly focused on building districts and rushing victory conditions, neglecting what was happening across the map. Why? Because civilizations rarely conquer each other, and even when they do, there's no sound notification, making it easy to miss. This shift turned the game into more of a management experience than a dynamic sandbox strategy.
In contrast, Civilization 4 kept you on your toes. You could be racing for a science victory while maintaining a strong enough army to survive, and then—suddenly—war horns! Even if you weren't involved, the sound of cities being conquered and a quick glance at the minimap told you a dramatic story unfolding in the game.
This made Civilization 4 (and even Civilization 5) far more exciting and immersive in my opinion. Anyone else agree?
I enjoyed Civilization 6, but it felt more like a city-building management game than the sandbox experience I loved in Civilization 4. For me, a true Civilization game is about the stories you create as you play, and the sandbox aspect is crucial to that.
In Civilization 6, I often found myself overly focused on building districts and rushing victory conditions, neglecting what was happening across the map. Why? Because civilizations rarely conquer each other, and even when they do, there's no sound notification, making it easy to miss. This shift turned the game into more of a management experience than a dynamic sandbox strategy.
In contrast, Civilization 4 kept you on your toes. You could be racing for a science victory while maintaining a strong enough army to survive, and then—suddenly—war horns! Even if you weren't involved, the sound of cities being conquered and a quick glance at the minimap told you a dramatic story unfolding in the game.
This made Civilization 4 (and even Civilization 5) far more exciting and immersive in my opinion. Anyone else agree?