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Making a minimalist balance mod, thoughts

Discussion in 'Civ5 - Creation & Customization' started by seasnake, Oct 4, 2013.

  1. seasnake

    seasnake Conquistador

    Joined:
    Apr 21, 2006
    Messages:
    1,872
    Location:
    California, United States
    Hi, I'm making a minimal changes mod to just balance a few things and make a few aesthetic changes, that's all. So far here's my plans:

    Civs:
    Huns -- Get their own city list!
    India -- River Start, double move on rivers, new UA name (one more evocative)
    America -- workers build improvements 50 percent faster
    Netherlands -- +1 gold from city connections
    Celts -- Only need two forest tiles for the +2 faith
    Mongols -- -1/3 maintenance for mounted units
    Brazil -- +1 Gold from plantations, Pracinhas slightly cheaper than other infantry.
    Byzantium -- not decided, but a change is coming
    Egypt -- changing name to Children of the Nile
    England -- slight UA buff, not decided what

    The changes in the recent patch to Germany, America and Japan I think will be enough with these changes to balance the game and make every civ pretty competitive. Let me know if you guys think I've missed one.

    Social Policies

    Honor
    Discipline -- Free Barracks in first four cities added to old effect
    Professional Army -- Construct Airports 50 percent faster (replace barracks) and upgrade cost a half discount.

    Piety --
    Religious Tolerance -- +1 happiness from Libraries, universities, public schools added to old effect.

    Incorporating mods that give better placement to Krakatoa, GBR, and Gibraltar.
    +1 Food in flatland cities.
    -1 food from Salt Mines.

    Thoughts or suggestions?
     
  2. killmeplease

    killmeplease Mk Z on Steam

    Joined:
    Nov 22, 2007
    Messages:
    2,794
    Location:
    Samara
    Byzantium - start with piety
     

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