Making a new building and/or wonder

SanMartin

Chieftain
Joined
Feb 23, 2012
Messages
3
Location
La Plata, Argentina
Hi, first of all sorry for my english!

For sure there's a lot of help about this but unfortunally i can't find it. I try and try with this forum and google but or I don't find anything or that I found it's so much for me.

I'm making a new civilization with units, wonders, traits, etc with SDK. I could create it, I'm an experimented programmer with XML, SQL, and C oriented object languages. But I really don't know anything about image, only working with layers on PSP or GIMP.
I've downloaded the GIMP script for DDS, and some utils like there, as DXTBmp and so on. I could view some dds from units that I downloaded from this page, but I'm still loose when I try to create my own unit.

So, someone please can help me with links / videos / tutorials / anything to learn to create a 3d object (doesnt care what, a cube, an esphere, a piramid) and convert it to dds, so I'll create anything else to implement my own wonder on my own civ?


I hope when I complete it I'll uploaded to here for anyone :D I think it's almost complete with everything, so that's I want create my own wonder and units.

Thanks a lot!!! :)

Moderator Action: Moved to the main forum (because the units subforum is only for units, not for questions about units ;)).
 
Well, first of all, it is not that clear what exactly you want to do ;)

It will be best if you start by looking into the Civ5 - Modding Tutorials & Reference section. Read Modders Guide to Civilization V by Kael if you haven't already. After that you can have a look at some other tutorials there. There is one about unit creation by lemmy, might wanna check that one.

I'm not sure, but from what you wrote you may just want to change/add some new icons or textures. Civ V uses .dds format for those image files. So most image editing software should do - Gimp being one of them.

Now, if you want to create 3d model thats a bit more complicated ;)
You would need an application like Blender for example, that would allow you to create a new model (mesh) - a cube let's say. If that is what you want learn how the software works and what it does. You can add new units with custom 3d models and textures but not much else, and adding units is already quite hard.

If you are new to modding - and I assume you are - I would suggest you stick to smaller modifications for now, like creating new icons and such for your units/buildings/wonders. Leave 3d models for another occasion ;)
 
Hi, and thanks for your reply.

Well, I think the first step of modding, I do it without any problems, coding it's that I like to create.

My question it's about, yes, creating 3d models and convert them to dds.
I've the blender and currently I'm learning how model objects. But I still don't know how can I convert that "blender's object" into a dds.
 
You'll need to go through some of the tutorials in the subforum and document that Kafelek mentioned.

Blender is for creating and converting the models. The model will need to be exported as an fbx, and then converted into a gr2. The dds's are just the textures (and the "reflectiveness") which are wrapped around the model.

EDIT:
A dds is a texture, not a model. The model is the gr2 :)
Yeah. What he said.
 
Ok, that's a really clarification.
I use the Modder Guide to perform my civ, but has not a specific documentation about 3d models.

I tried with that subforum but I didn't found anything, maybe looking now for this new tip, and not for dds.

Any specific tutorial or document or link or anything will be grateful.

Thanks a lot anyway to all for clarify my searching
 
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