Trying to brainstorm ways to make cities feel different. Would really like to know ideas. Working on a Mod to make city building feel more interesting discussion would be helpful. Split into things I know how to do and things i'm unsure of. So far I have.
Know how to do:
Just adding more districts. By default this creates variety.
Gating buildings behind high district adjacency. Like can only build x if adjacency is 3 or above.
Limiting number in empire
mutually exclusive buildings/districts
restricting districts to terrain
have districts buff resources, improvements or features in the city, like deer get +2 food.
Would like to know if it is possible to:
Wondering if it's possible to check if city has a resource. Like if city has deer for example.
Know how to do:
Just adding more districts. By default this creates variety.
Gating buildings behind high district adjacency. Like can only build x if adjacency is 3 or above.
Limiting number in empire
mutually exclusive buildings/districts
restricting districts to terrain
have districts buff resources, improvements or features in the city, like deer get +2 food.
Would like to know if it is possible to:
Wondering if it's possible to check if city has a resource. Like if city has deer for example.