Dispel Magic reverts mana nodes back to raw nodes. Is this the only effect? If yes, wouldn't it be logical that it dispels magic too: =the positive magical effect and unsummons summoned creatues (for your ennemies) =the negative effect for your armies, like the rooted spell. Or would this be to strong? In this case dispel magic can be a channeling III spell (I didn't like the magic djinnies anyways) What do you think of this suggestion? Otherwise how can you defend against druids who cast root on the doorstep of your city and meanwhile they pound you into dust with treants. In this case I had 2 hero archmages armed with fire elementals in my city with the and a couple of warriors. None of my archmages resisted the rooted spell. They where all routed for 2 turns. The hero promotion makes your units more resistent to magic doesn't it? It this case it didn't help me squat.