Elta
我不会把这种
Or should be in a game.
I've heard that drinking alone is different from drinking with friends etc, but I have no idea because I've never done that. It is obvious to me that when you are home at the end of the night smashed it is certainly different from when you are smashed and in a party mode. In party mode you nearly always think you can drink more because you are in a sort of contact high,music - endorphin induced frenzy.
As such, I don't think you would be able to proper gauge how much mana you have "in the tank" in combat, you are in a frenzy - panic - running on trained instinct. It should be much more difficult in a RPG to gauge how much mana you have left.
Weight lifting is a good analog as well I suppose. You just did a set, you are convinced you can do another and fail 2 reps from the end. The Adrenaline and ego (to a degree) cloud things.
......
The more you use it, the more you are aware of how much you have in you. Likewise a college kid who just pounds 'em and has 15 beers every Saturday is not really aware of when he is drunk, because he always ends up drunk. That same kid 10 years later who only has a big session like that once or twice a year, but twice a week has 5 drinks at happy hour after work will obviously be much more aware of when he gets drunk.
5 drink in one hour - smashed.
5 in 3 - Perhaps not legally drunk depending on his size.
Mana should be like that as well, the more you use it the better your awareness of when you are spent.
.......
I don't think the HUDs should have hard numbers, maybe something like
5 dots set up vertically in ascending colors.
Black
Brown
Grey
Sky Blue
White
The higher the more spent etc, A Noob could see a Sky Blue dot in when he is really Brown and in combat cast one spell and land right in Black - empty after one big spell.
A veteran player will have very little error except when he is very fatigued, in heated near death combat etc.
Thoughts?
I've heard that drinking alone is different from drinking with friends etc, but I have no idea because I've never done that. It is obvious to me that when you are home at the end of the night smashed it is certainly different from when you are smashed and in a party mode. In party mode you nearly always think you can drink more because you are in a sort of contact high,music - endorphin induced frenzy.
As such, I don't think you would be able to proper gauge how much mana you have "in the tank" in combat, you are in a frenzy - panic - running on trained instinct. It should be much more difficult in a RPG to gauge how much mana you have left.
Weight lifting is a good analog as well I suppose. You just did a set, you are convinced you can do another and fail 2 reps from the end. The Adrenaline and ego (to a degree) cloud things.
......
The more you use it, the more you are aware of how much you have in you. Likewise a college kid who just pounds 'em and has 15 beers every Saturday is not really aware of when he is drunk, because he always ends up drunk. That same kid 10 years later who only has a big session like that once or twice a year, but twice a week has 5 drinks at happy hour after work will obviously be much more aware of when he gets drunk.
5 drink in one hour - smashed.
5 in 3 - Perhaps not legally drunk depending on his size.
Mana should be like that as well, the more you use it the better your awareness of when you are spent.
.......
I don't think the HUDs should have hard numbers, maybe something like
5 dots set up vertically in ascending colors.
Black
Brown
Grey
Sky Blue
White
The higher the more spent etc, A Noob could see a Sky Blue dot in when he is really Brown and in combat cast one spell and land right in Black - empty after one big spell.
A veteran player will have very little error except when he is very fatigued, in heated near death combat etc.
Thoughts?