This is something that harks back to the early days of Demogame 1. In fact, some 2 years ago.
What is a Manifest Destiny in the demogame? A long term goal that we want to achieve, no matter what our final objective is. In DG1, it was to "Control the northern part of the continent". For those of you who weren't in DG1, we had a continents setting, only the continents were very convuluted, and resulted in a more pangaea-like landmass, with many landbridges and chokepoints.
In DG2, we sort of had one. To defeat Russia. (it was a long-running theme).
So, what should our Manifest Destiny be? To conquer Russia? To conquer our starting continent? Conquer the Greecan/Egyptian island? (as Rik calls it, "Paradise").
What is a Manifest Destiny in the demogame? A long term goal that we want to achieve, no matter what our final objective is. In DG1, it was to "Control the northern part of the continent". For those of you who weren't in DG1, we had a continents setting, only the continents were very convuluted, and resulted in a more pangaea-like landmass, with many landbridges and chokepoints.
In DG2, we sort of had one. To defeat Russia. (it was a long-running theme).
So, what should our Manifest Destiny be? To conquer Russia? To conquer our starting continent? Conquer the Greecan/Egyptian island? (as Rik calls it, "Paradise").