Unconquered Sun has done an excellent job with a Deity walkthrough with his Justinian's University thread, giving insight into the thought process behind winning on the ultimate level.
Between this inspiration, and the continuous threads asking for help on prince, or noble, or even warlord level, and seeing many of the same basic mistakes perpetrated over and over again, I have decided to run a Junior College level 'class' at Prince level.
I'm no super-expert of CIVIV, but after about 8 months of play, I think I've become a pretty solid player. I am a veteran of all 3 of the previous civs, and have beaten all of them at their most difficult level. I can tell you that CIVIV is by far the most complex and difficult of the bunch to master. I'm just getting to the point now that I can beat the game on Emperor about half the time.
The point of this class is to walkthrough a game of CIV with special attention to fundamentals. I am going to try to emphasize the basic thought processes, decisions, and procedures of straightforward below immortal level CIVIV play.
I thought about what kind of leader I wanted, and immediately threw several out. All industrious leaders are out. An over fondness of wonders can be a weakness of many players, so I did not want to exascerbate this problem. Philisophical I thought was also out because for an introductory course, a Specialist Economy (SE) is not appropriate subject matter.
I thought that Financial would be good. Everyone should learn how to leverage this powerful trait. As a second trait, I thought Spiritual would be nice. I think many weaker players overlook the power of Spiritual, and it should add some flavor to the game to allow more instruction.
So Mansa Musa it is. Financial/Spiritual, pretty crappy UB (the mint is a forge that gives +10% gold), soso but far from overwhelming UU (skirmisher is a power 4 archer that if I am correct gives an extra first strike chance).
First post is pretty long already, so continued below:
Between this inspiration, and the continuous threads asking for help on prince, or noble, or even warlord level, and seeing many of the same basic mistakes perpetrated over and over again, I have decided to run a Junior College level 'class' at Prince level.
I'm no super-expert of CIVIV, but after about 8 months of play, I think I've become a pretty solid player. I am a veteran of all 3 of the previous civs, and have beaten all of them at their most difficult level. I can tell you that CIVIV is by far the most complex and difficult of the bunch to master. I'm just getting to the point now that I can beat the game on Emperor about half the time.
The point of this class is to walkthrough a game of CIV with special attention to fundamentals. I am going to try to emphasize the basic thought processes, decisions, and procedures of straightforward below immortal level CIVIV play.
I thought about what kind of leader I wanted, and immediately threw several out. All industrious leaders are out. An over fondness of wonders can be a weakness of many players, so I did not want to exascerbate this problem. Philisophical I thought was also out because for an introductory course, a Specialist Economy (SE) is not appropriate subject matter.
I thought that Financial would be good. Everyone should learn how to leverage this powerful trait. As a second trait, I thought Spiritual would be nice. I think many weaker players overlook the power of Spiritual, and it should add some flavor to the game to allow more instruction.
So Mansa Musa it is. Financial/Spiritual, pretty crappy UB (the mint is a forge that gives +10% gold), soso but far from overwhelming UU (skirmisher is a power 4 archer that if I am correct gives an extra first strike chance).
First post is pretty long already, so continued below: