Hi,
I developed a small modmod that gradually decays plot visibility in the fog of war over time, in a somewhat random manner. It’s purely a visual modmod, so no data is stored in the savegame (meaning that the entire discovered map will be fully visible again when a save is reloaded).
Each time a plot becomes visible (due to a city or a unit), its decay counter is reset.
Certain technologies will slow down the decay, extending it from just 1–2 turns up to as much as 30 turns (progressing through Trails → Tracking → Hunting → Pictographs → Ideograms → Exploration). Finally, researching Writing will completely cancel the effect.
(A second version will expand the feature to include sea plots as well, needing compass and other tech to improve the persistance.)
Example of the decay with EarthMap, Gengis Khan has discovered the entire asian continent after 400 turns :




I developed a small modmod that gradually decays plot visibility in the fog of war over time, in a somewhat random manner. It’s purely a visual modmod, so no data is stored in the savegame (meaning that the entire discovered map will be fully visible again when a save is reloaded).
Each time a plot becomes visible (due to a city or a unit), its decay counter is reset.
Certain technologies will slow down the decay, extending it from just 1–2 turns up to as much as 30 turns (progressing through Trails → Tracking → Hunting → Pictographs → Ideograms → Exploration). Finally, researching Writing will completely cancel the effect.
(A second version will expand the feature to include sea plots as well, needing compass and other tech to improve the persistance.)
Example of the decay with EarthMap, Gengis Khan has discovered the entire asian continent after 400 turns :




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