Map issues after Modcomp

BlazeRedSXT

Warlord
Joined
Feb 6, 2003
Messages
294
So.. I have been tinkering with SDK and Python merges(a pretty decent way to get a feel for a lot of the logic, if not a detailed view of any given function).

Anyway, After a successful compile of the dll and no errors on startup.. I have the following issue...


After selecting Single Player, the Play Game option is grayed out and when I select a custom game, only the basic options are avialable for any given map(including custom map scripts). and no matter what map I chose, it comes up as all grassland with striped rivers(this may be more specific than needed but...).

I am pretty sure this is Python controled stuff, but I really don't think I noticed anything I changed that would have effected the map calls(though I may have and not known it).

Anyone know of any hotspot points I can check into? I am pretty sure it isn't just an Interface thing, based on the way the map generates...

Thanks for any help in advanced.

Cheers!

EDIT:: I tried removing the DLL from the Mod folder and it still loaded fine, but the map issues remain(I assume doing this will load the default DLL, so removing any possible interference I might have caused in playing with the Source, correct me if I am wrong here).
 
BlazeRedSXT said:
So.. I have been tinkering with SDK and Python merges(a pretty decent way to get a feel for a lot of the logic, if not a detailed view of any given function).

Anyway, After a successful compile of the dll and no errors on startup.. I have the following issue...


After selecting Single Player, the Play Game option is grayed out and when I select a custom game, only the basic options are avialable for any given map(including custom map scripts). and no matter what map I chose, it comes up as all grassland with striped rivers(this may be more specific than needed but...).

I am pretty sure this is Python controled stuff, but I really don't think I noticed anything I changed that would have effected the map calls(though I may have and not known it).

Anyone know of any hotspot points I can check into? I am pretty sure it isn't just an Interface thing, based on the way the map generates...

Thanks for any help in advanced.

Cheers!

EDIT:: I tried removing the DLL from the Mod folder and it still loaded fine, but the map issues remain(I assume doing this will load the default DLL, so removing any possible interference I might have caused in playing with the Source, correct me if I am wrong here).

It sounds like you may have some unusual in your mods .ini file. Here is the one I use:

Code:
[CONFIG]

; This mod is only for single player games
SinglePlayerOnly = 0

; Set to 1 to disallow use of WorldBuilder scenarios
IgnoreWorldBuilderScenarios = 0

; Allow public maps to be used with this mod
AllowPublicMaps = 1

; Mod Image file
ImageFile = 0

; Name of Mod
Name = Fall from Heaven 110g

; Description of Mod
Description = Fall from Heaven 110g
 
Thanks for the idea Kael,

I checked the ini file. I actually use ModStarter program and it builds the base INI(as per your example) when it initializesCIV4 if one isn't found. I double checked it and loaded a second time just to make sure the ini was in the mod folder.. no luck.

Just had an idea, going to check my file/folder structure. I am guessing the DLL has to be in a specific location to init correctly? I noticed other mods have it directly in the Assets folder, as does vanilla(as do I, hmm)... I have copied the CvGameCoreDLL folder with the source in it into my mods folder(just to keep my work on it isolated from my original downloaded source), that shouldn't cause any issues, should it?

Cheers!
 
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