Why I made this map..... is because I always wanted maps to generate like this since vanilla civ III, and I wanted it for a mod I'm working on.
It turnd out to be one of my favorite map styles to play. And certanly worth posting.
I have made this by tweeking the lakes folder in Publicmaps. (Sid Meier's Civilization 4/publicmaps/Lakes) Here is a better example of a snaky pangaea I finaly got it, through this weekend, I now have a 95% rate in the generation of these maps, they always creat a beautiful Pangaea. I'v loaded about 20 times per map to insure good maps Thy always turn out beautiful. These maps are 100% snaky Pangaea produceing and as far as I can tell error free.
The snaky pangaea type of terrain, it has the continent type land mass conected with one or more ismuth's of course, peninsula's wild winding seas and large lakes. You can, and have to build navy in two or more sea's/ lake's most of the time.
I need some help! You see I'm just a Drywall finisher/taper for 13 years now and I don't have time to learn programing, verry well anyway.
so I need to know how I can add a button you the player can use to choose your Pangaea, Ie large winding seas, lots of large lakes, lots of smaller lakes.
I could use some expmples of how I can achive this, please and thank you.
I'v included two map files Snaky_Pangaea and Pangaea_Grainy.
Obviously snaky means long winding seas that surround Ismiths and Peninsulas. The grainy one is a mix up of large lakes and small lakes. These maps bring the Art of War to a new level.
DOWNLOAD HERE!View attachment Pangaea snaky.zip
See Below for more screenshots.
Also See Below for hints and stratagy tips
It turnd out to be one of my favorite map styles to play. And certanly worth posting.
I have made this by tweeking the lakes folder in Publicmaps. (Sid Meier's Civilization 4/publicmaps/Lakes) Here is a better example of a snaky pangaea I finaly got it, through this weekend, I now have a 95% rate in the generation of these maps, they always creat a beautiful Pangaea. I'v loaded about 20 times per map to insure good maps Thy always turn out beautiful. These maps are 100% snaky Pangaea produceing and as far as I can tell error free.
The snaky pangaea type of terrain, it has the continent type land mass conected with one or more ismuth's of course, peninsula's wild winding seas and large lakes. You can, and have to build navy in two or more sea's/ lake's most of the time.
I need some help! You see I'm just a Drywall finisher/taper for 13 years now and I don't have time to learn programing, verry well anyway.
so I need to know how I can add a button you the player can use to choose your Pangaea, Ie large winding seas, lots of large lakes, lots of smaller lakes.
I could use some expmples of how I can achive this, please and thank you.
I'v included two map files Snaky_Pangaea and Pangaea_Grainy.
Obviously snaky means long winding seas that surround Ismiths and Peninsulas. The grainy one is a mix up of large lakes and small lakes. These maps bring the Art of War to a new level.
DOWNLOAD HERE!View attachment Pangaea snaky.zip
See Below for more screenshots.
Also See Below for hints and stratagy tips