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[Map Script] Water.py (a map full of lakes, inland seas, and rivers)

Discussion in 'Civ4 - Map Scripts' started by SevenSpirits, Sep 11, 2010.

  1. SevenSpirits

    SevenSpirits Immortal?

    Joined:
    Jul 7, 2007
    Messages:
    512
    Download Here

    Pretty simple concept here: do you want to play an single-continent map where water-based units and buildings still matter? Inland Sea is pretty good, but here's an option with lots of smaller bodies of water.

    It's filled with lakes (both saltwater and freshwater) and has a few extra mountains to block narrow paths, so naval transport is often important for maneuverability. And also, who doesn't like rivers? I added a few more of those.

    Here are some screenshots:

    Standard size


    Small
    Spoiler :


    Huge
    Spoiler :


    Duel
    Spoiler :


    Standard + high sea level
    Spoiler :


    Standard + low sea level (wow, lots of rivers if you take reduce the lakes)
    Spoiler :



    I've had quite a bit of fun on this map. Enjoy!

    Download Here
     
  2. Jarlaxe Baenre

    Jarlaxe Baenre Chieftain

    Joined:
    Feb 17, 2010
    Messages:
    1,940
    Location:
    Calgary, Alberta, Canada
    Nice job. Nice to see a new mapscript.
     
  3. Vygramul

    Vygramul Chieftain

    Joined:
    Mar 11, 2009
    Messages:
    38
    I understand land-heavy means you want a smaller map - but that looks VERY small. I usually play with 14 civs, so I was thinking it would make sense to have huge be 42,26 unless you think that would be too crushing of the processor.
     
  4. SevenSpirits

    SevenSpirits Immortal?

    Joined:
    Jul 7, 2007
    Messages:
    512
    It's the same size as other land-heavy maps, like Lakes. It's definitely a bit more cramped than ideal (because it has a little bit more water than those maps), but I prefer this to being too open.
     
  5. Midgard Eagle

    Midgard Eagle Chieftain

    Joined:
    Feb 3, 2003
    Messages:
    293
    Location:
    Bergen, Norway
    Reminds me of Finland ("land of the thousand lakes"), only sort of taken to the extreme.
     
  6. lemonjelly

    lemonjelly Modding For Ethne

    Joined:
    Jan 5, 2008
    Messages:
    864
    Location:
    UK
    Is there any possibility that somebody could make this mapscript support world wraps?
     

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