On so many of the maps I start with at most one city space inbetween my nearest neighbour with the occational almost border to border.
I've even had, after moving one tile, overlapping starts, this while the map still have plenty of city room on various sides.
Are there any maps where you starting positions are garantueed a bit further inbetween?
Or any maps/settings makes further away starts more plausible?
I don't want isolated continents I just dont want starts to be on top of eachother.
Is large map with one less AI viable? or will the scripts still place starts next to eachother?
(the extreme close starts it leads an imbalance where early rush brings me too far ahead with a crippled ai and if I dont rush I get rushed by my neighbour).
I've even had, after moving one tile, overlapping starts, this while the map still have plenty of city room on various sides.
Are there any maps where you starting positions are garantueed a bit further inbetween?
Or any maps/settings makes further away starts more plausible?
I don't want isolated continents I just dont want starts to be on top of eachother.
Is large map with one less AI viable? or will the scripts still place starts next to eachother?
(the extreme close starts it leads an imbalance where early rush brings me too far ahead with a crippled ai and if I dont rush I get rushed by my neighbour).