yung.carl.jung
Hey Bird! I'm Morose & Lugubrious
I'll be honest, I absolutely hate every single map type in Civ 6. I think the new map generation algorhythm is atrocious and an insult to Civ players, it is also strictly a downgrade from Civ 5 in any way imagineable. 9/10 Pangeas that I roll either have a mountain range completely cutting me off (I mean literally, not even exaggerating here), or water cutting me off (despite sea level being set to low), or place me more than 12 hexes away from any AI. This might be really nice if you love playing peacefully, but it is absolutely infuriating if you like to actually engage other players / city states.
In Civ 5 there was a map type called Great Plains, two actually. Imho that was the best map type that ever came from the Civ series, it actually made defending on Deity a real challenge and simultaneously allowed a capable player to stomp an AI if they had a contemporary, balanced army. In my entire playtime of Civ 6, I haven't really had one good war. It was either a one-sided slaughterfest, or a boring slog where the AI just suicided units into me. I don't think I ever lost a city in my ~100 games. And I don't settle defensively. A few hills or one mountain tile or even a river is usually enough to send the AI into constant military spasms.
Believe me, I have tested all of the map options the game has to offer. I don't like a single one. The most tolerable map for me is Lakes with low sea level, but even then you often don't have an adjacent AI or CS, even then more often than not you're blocked. Even when maximizing the amount of CS and AIs in my game, I often do not have any neighbours closer than 10 hexes. I just genuinely want to enjoy scouting and warmongering, but with most of my current games the units I build are entirely useless outside of defending against barbs and getting a few Eurekahs.
I saw that Hellblazer published a map package, are those any good? Do you know of any fan-made map types that I could use? Are there any settings I could play with to make the standard map types more friendly to warfare? Do you yourself struggle with mountain ranges, being cut off, or simply not having any AI or CS adjacent? Thank you in advance for your answer!
In Civ 5 there was a map type called Great Plains, two actually. Imho that was the best map type that ever came from the Civ series, it actually made defending on Deity a real challenge and simultaneously allowed a capable player to stomp an AI if they had a contemporary, balanced army. In my entire playtime of Civ 6, I haven't really had one good war. It was either a one-sided slaughterfest, or a boring slog where the AI just suicided units into me. I don't think I ever lost a city in my ~100 games. And I don't settle defensively. A few hills or one mountain tile or even a river is usually enough to send the AI into constant military spasms.
Believe me, I have tested all of the map options the game has to offer. I don't like a single one. The most tolerable map for me is Lakes with low sea level, but even then you often don't have an adjacent AI or CS, even then more often than not you're blocked. Even when maximizing the amount of CS and AIs in my game, I often do not have any neighbours closer than 10 hexes. I just genuinely want to enjoy scouting and warmongering, but with most of my current games the units I build are entirely useless outside of defending against barbs and getting a few Eurekahs.
I saw that Hellblazer published a map package, are those any good? Do you know of any fan-made map types that I could use? Are there any settings I could play with to make the standard map types more friendly to warfare? Do you yourself struggle with mountain ranges, being cut off, or simply not having any AI or CS adjacent? Thank you in advance for your answer!
