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[MapScript] World of Erebus

Discussion in 'FfH2 Modmods, Scenarios, and Maps' started by [to_xp]Gekko, Jan 19, 2012.

  1. [to_xp]Gekko

    [to_xp]Gekko QCT junkie

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    Another excellent mapscript by Seven05. this one is similar to Erebus Continent, but as the name implies it simulates a whole world instead of a continent.

    with Medium or Low cohesion you can and will get multiple continents that require navies to traverse. This script should work nicely with Tholal's mod, giving the ultimate FFH experience :D

    It's a pity it only came with RifE and has not been released here yet. Let's give it the recognition it deserves :mischief:

    In the future I might also upload a version tweaked for more balanced starts if people are interested, this is the official one that originally comes with RifE.

    screenshot shows all combinations of Cohesion ( top-bottom ) and Sea Level ( left-right )

    make sure you use less civs than default on low cohesion or you can get cramped starts. for example I use 6 on a huge map with high sealevel, you can get away with a couple more on low sealevel.

    Enjoy!
     

    Attached Files:

  2. Terkhen

    Terkhen King

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    Very interesting :)

    I'll try it in my next game.

    EDIT: I gave it a few tries. With the default settings, there is a lot of desert (in fact, most of the inland areas are desert). I also saw a reference to the Kelp resource, which is not present in vanilla FFH2 / MNAI.
     
  3. [to_xp]Gekko

    [to_xp]Gekko QCT junkie

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    try using great plains, smart climate and lowering deserts ;)
     
  4. Terkhen

    Terkhen King

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  5. [to_xp]Gekko

    [to_xp]Gekko QCT junkie

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    because the results depends on the shape of the continents. if you lower them you'll get no deserts unless you also have a big continent. rule of thumb is higher cohesion = more deserts, so if you're using high cohesion lower deserts manually to offset that. great plains and smart climate also help.
     
  6. cain3456

    cain3456 King

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    I'm not getting the cohesion options, or even an option to make a round world. I hate flat worlds!
     
  7. [to_xp]Gekko

    [to_xp]Gekko QCT junkie

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    are you using play now! instead of custom settings?
     
  8. akatosh

    akatosh Prince

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    This map is showing up as a huge grassland for me. Any idea what the problem could be?
     
  9. [to_xp]Gekko

    [to_xp]Gekko QCT junkie

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    nope, it should be working just fine. maybe try a play now! game to clear the options and retry? it's similar to erebuscontinent so if that works correctly for you this one should as well.
     
  10. akatosh

    akatosh Prince

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    this is working for me now
     
  11. [to_xp]Gekko

    [to_xp]Gekko QCT junkie

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    good to know :D
     
  12. akatosh

    akatosh Prince

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    I have been enjoying this mapscript. It's like Fractal, except it feels like Erebus Continent.

    Starts are definitely not balanced though, sometimes you get floodplains+3x gold and sometimes you get a shrimp and some jungle. I don't mind that for single player though.
     

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