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Mapscripts

Discussion in 'RoM Scenarios and Maps' started by zappara, Dec 21, 2009.

  1. zappara

    zappara Mod Designer

    Joined:
    Dec 19, 2003
    Messages:
    2,781
    Location:
    Finland
    I converted couple more mapscripts for RoM settings. These scripts can place RoM's new terrain and terrain feature types: marsh, swamps and storms.

    For Planet Generator 0.68 I added new custom map size (96x60) as it was requested.

    Unzip the mapscript zips to 'Rise of Mankind\Privatemaps' -folder and when starting new game choose Custom Game and then you can choose the new mapscripts. The scripts have RoM_ prefix.

    Let me know if you run into any problems with these.
     

    Attached Files:

  2. os79

    os79 Chieftain

    Joined:
    Mar 14, 2009
    Messages:
    3,067
    Location:
    Eastern USA Coast
    There is only one mapscript left for you to convert over to RoM: New World. It is a mixture of Hemisphere and Big Small, so I heard from other players. After that, I'm sure you are done with all available mapscripts on this forum :D.
     
  3. NBAfan

    NBAfan boss

    Joined:
    Aug 30, 2007
    Messages:
    3,351
    Location:
    Dallas TX,United States
    Unfortunetly the perfect world2 map still does not put flood plains on plains.
     
  4. kabooki108

    kabooki108 Chieftain

    Joined:
    Feb 17, 2007
    Messages:
    28
    Location:
    New York
    In the PerfectWorld 2 map, it seems to be putting floodplains on marshes rather than plains. Is this intentional?
     
  5. zappara

    zappara Mod Designer

    Joined:
    Dec 19, 2003
    Messages:
    2,781
    Location:
    Finland
    Well, it could be defined as a "bug" but if I remember the python code, perfectworld defines a thing called moisture for each plot and based on those values it decides what terrain features can be placed on each plot - it's quite complex calculation and I haven't coded that (even reading it and understanding it is difficult for me). So I probably can't make any huge changes to it...
     

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