Hsinchu
Prince
I just completed my first Marathon Game, won an accidental domination circa 1400AD.
Noble, Fractal, Small, 3 rivals.
I was playing Mao Zedong of China (for the first time?) and was originally shooting for a diplo win but felt the military opening given to me by my opponents was necessary to exploit.
It appears that on Noble difficulty (or maybe its just me) that the Marathon game is too easy. I lurk the GOTM and HOF Gauntlets in order to glean education on how to start and I am proud to say that my Noble and Prince games normally go very well at the start in terms of micromanagement.
This start I did push a gold/plains/hill start for the phat bonus in exchange for one turn delay. I also was lucky enough to ride a river for early hookups (including gems).
While I understand that credit is due for proper planning on execution, it looks like the AI never really met me in the military sense. I led the military massing at 4 Horse Archers and some pitiable defenses while EARLY in BC and my opponents right up until AD never produced more than a couple metal units and loads of VERY soft archers. Aside from a few jilted combat odds (98.6% HA vs Archer loss... twice) I managed to crunch Ghengis and JC and maintain +16 or so dip with Isabella. Louis of France was on his own small continent and led culture and pop for a large duration of the game since he was unopposed on his own continent.
I was wondering three things:
1. Is a PHAT gold start REALLY that advantageous in the long run, or just in a Marathon game?
2. Are Marathon Noble AI really that soft?
3. Is the "jumping the shark" effect of moving from Noble and Prince to Monarch and Emperor really going to change my world, and if so, how?
I find that I can live with the numerical handicaps of Prince and Monarch since I know how to push a lead and manage with less, but I still don't really understand specific AI reaction differences and long term consequences of that population squeeze at the start.
Noble, Fractal, Small, 3 rivals.
I was playing Mao Zedong of China (for the first time?) and was originally shooting for a diplo win but felt the military opening given to me by my opponents was necessary to exploit.
It appears that on Noble difficulty (or maybe its just me) that the Marathon game is too easy. I lurk the GOTM and HOF Gauntlets in order to glean education on how to start and I am proud to say that my Noble and Prince games normally go very well at the start in terms of micromanagement.
This start I did push a gold/plains/hill start for the phat bonus in exchange for one turn delay. I also was lucky enough to ride a river for early hookups (including gems).
While I understand that credit is due for proper planning on execution, it looks like the AI never really met me in the military sense. I led the military massing at 4 Horse Archers and some pitiable defenses while EARLY in BC and my opponents right up until AD never produced more than a couple metal units and loads of VERY soft archers. Aside from a few jilted combat odds (98.6% HA vs Archer loss... twice) I managed to crunch Ghengis and JC and maintain +16 or so dip with Isabella. Louis of France was on his own small continent and led culture and pop for a large duration of the game since he was unopposed on his own continent.
I was wondering three things:
1. Is a PHAT gold start REALLY that advantageous in the long run, or just in a Marathon game?
2. Are Marathon Noble AI really that soft?
3. Is the "jumping the shark" effect of moving from Noble and Prince to Monarch and Emperor really going to change my world, and if so, how?
I find that I can live with the numerical handicaps of Prince and Monarch since I know how to push a lead and manage with less, but I still don't really understand specific AI reaction differences and long term consequences of that population squeeze at the start.