Cavalry
Chieftain
Marine and Paratrooper the units that are always considered well..... not very amazing. So does anyone have any clue why you build one(epsecially paratrooper)?
I had changed the stats to where marine was 16 attack 10 defense and Paratrooper was 14attack 12defense, then I downloaded the patch and it screwed the mod/editor up even with downloading the "correct" editor.
So, are there any good strategies to using them with the default stats are not?
Here are some ideas I had:
Put 4 Marines in an army(once you build Pentagon) and using 'em for an amphibous assault on a foes deep large far away cities. They will be safe as long as you can the transport safe.
That startegy is far safer than just dropping troops on the foes train tracks and getting trampled by tanks or modern armor.
Now Paratrooper......
Hmmm hard to think of a good idea, except maybe just maybe build an army and then drop on a mountain in a tip of a pennisula that is somehow close to you city.
Anyone have any great strategies to use these stat challenged units? Hope to see some soon.
I had changed the stats to where marine was 16 attack 10 defense and Paratrooper was 14attack 12defense, then I downloaded the patch and it screwed the mod/editor up even with downloading the "correct" editor.
So, are there any good strategies to using them with the default stats are not?
Here are some ideas I had:
Put 4 Marines in an army(once you build Pentagon) and using 'em for an amphibous assault on a foes deep large far away cities. They will be safe as long as you can the transport safe.
That startegy is far safer than just dropping troops on the foes train tracks and getting trampled by tanks or modern armor.
Now Paratrooper......
Hmmm hard to think of a good idea, except maybe just maybe build an army and then drop on a mountain in a tip of a pennisula that is somehow close to you city.
Anyone have any great strategies to use these stat challenged units? Hope to see some soon.
