JohannaK
Heroically Clueless
He did say he gets one coin for himself and one each for each action he blocks. Obvioisly he did not block Csargo and subsequently my action, so he only got one for stopping Snerk.
Keep in mind that scum would not have known who was targeting who, so it can't have been to protect Argon specifically.
He did say he gets one coin for himself and one each for each action he blocks. Obvioisly he did not block Csargo and subsequently my action, so he only got one for stopping Snerk.
My bad, you're right...he did say "that I saved them from."No, he said he gets one coin for each action targeting his target. As long as the info provided is accurate it doesn't matter whether the targeting is an action that he can block or not.
He wasn't protected, but he was targeted...Visor gave him coins.
Fair enough. What do you think of Syns and his Red Coin Coffer claim?
For the record, my role is just Coin Coffer. No color. And my ability, which has been verifiably demonstrated, is not remotely similar to what Syns is claiming.
So, I'm going to state, as a fact, there is a roleblocker among the wolves.
Tim, what do you have to say about Rask wielding a full block? (...)
Fine work, Tom Sawyer. Somehow you convinced a player that a legit host would coerce them into doing unofficial tallies. Now that you've claimed though, there's no chance you can target a mafia and trick them into posting a code word to (allegedly) link up with scum who doesn't know their teammates.
Jesus, 10 coins? Every thief is going to be paying you a visit.
Tak's role claim is unraveling here. He had a whole conversation somewhere about whether protecting against one attacker might make him 'drop' his protectee leaving them vulnerable to multiple targeting, but in his supposed direct quote of his role description it talks about rewarding him more for protecting against multiple actions. Meanwhile, his accounting only works if he gets rewarded based on his protectee being targeted even if they are targeted with an action that requires no protection.
Montmo, keep in mind that this roleblock ability was unlocked after the lynches of 2 townies. I didn't have it at game start. Also, I am not sure it's a full block. I am not even sure how the NK works. It could be a specific ability of a particular wolf (or 2), or it's team decision and the host executes (like in Tak's game). So I don't know if I can prevent a NK. I guess we'll discuss this later if I am not lunched.
I just like the last part I quoted. What do you think about the coercision though? Zack nicely bluffing Syn? Anything else about Zack? What does it tell about Syn? Really nice? Scared townie? or are both Syn/Zack wolfing?
LEANS
Town: Tim
Zack
Town-lean: Yako
Newyn (?)
Resolve conflict:
Snerk
Tak
Argon
Johanna
Csargo
Shady claims:
Chox
Syn
Rask
Scum-lean:
Zelda
Why such a strong town lean on Zack?
I don't recall that. He said: "my ability is to protect people from minor harmful actions (e.g. [possibly] rôleblockers and coin-thiefs) and I get one shiny coin for every person who's targetted them that night and I saved them from (if they're killed I don't know what happens) plus 1 for myself for getting off my arse. And no, I don't get to see actions against them from which I cannot protect them nor can I see what abilities they use or on whom they use them."
I am a Koopa Paratroopa, i.e. a winged tortoise. My ability is called fly and carry. I ‘protect’ one target a night from harmful non-lethal actions by picking them up and flying off (paraphrasing, of course) and earn coins as described earlier.
Of course, it's been left ambiguous whether I can protect from more than one action every night. Perhaps I can only protect them the once and afterwards, in Mario game terms, they are knocked out of my grip?
I started out with three coins and have had none stolen so far (let's make this open, I will wring the Spaniard's neck if he steals as much as a bent copper from me) so that's 7 coins.
But if (jokes aside) your character's ability physically knocks coins off people then physically players could get knocked out of my hands, which is what I think happened here.
I've never heard of an ability described as "roleblock" that doesn't stop an assigned killer from killing. We should assume that it does. But let's admit that if you and Zelda are partners it all makes perfect sense: Zelda kills Visor, you block Snerk.
*sigh*
The thing is, there are more people with 'odd' claims than there can be hostiles.
Btw, if it were F5 including you and Zack, I think that's the juncture at which we need some closure, but functionally, for now, you could say I'm locking you and Zack down.