
Maurya Civilization | Sid Meier's Civilization VII
Learn more about the Maurya civilization in Sid Meier's Civilization VII!
Maurya - Antiquity Age Civilization
The Maurya arose from a land of incredible cultural diversity, but one reeling from war. From Chandragupta's conquests of Alexander the Great's successors, the dynasty reached its height under Ashoka, who embraced nonviolence and tolerance. Balancing open-mindedness with military might, the Maurya built an empire that was as wise as it was glorious—until its fall to an assassin's blade.
Unique Ability
- Dhamma Lipi: You can choose an additional Pantheon after unlocking Mysticism.
- Militaristic
- Scientific
Acharya
- Tier 1: Unlock the Dharmashala and Vihara Unique Infrastructures. Unlocks 'Charvaka' Tradition.
- Tradition - Charvaka: Increased Happiness on Science buildings.
- Tier 1: Infantry and Cavalry units gain +3 Combat Strength when adjacent to each other. Unlocks 'Kshatriya' Tradition.
- Tradition - Kshatriya: Increased Happiness on Military buildings.
- Tier 1: Increased Healing for Units adjacent to a Purabhettarah. Unlocks 'Shreni' Tradition.
- Tradition - Shreni: Adds Gold for excess Happiness in Cities.
- Tier 1: Increase to all yields in Settlements not founded by you. Increased Settlement Limit. Unlocks 'Arthashastra' Tradition and Sanchi Stupa Wonder.
- Tradition - Arthashastra: Adds Science for excess Happiness in Cities.
- Matha (Quarter): Increases Happiness in this City.
- Dharamshala: Happiness base. Science adjacency for Quarters.
- Vihara: Happiness base. Culture adjacency for Mountains.
- Nagarika: Settler replacement Unit. Adds Happiness on City Halls.
- Purabhettarah: Cavalry Unit. Has increased Combat Strength against Fortifications.
- Sanchi Stupa: Adds Happiness. Increased Culture for excess Happiness in this City. Must be placed on a Plains tile.
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