1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Maya

Discussion in 'Leader Balance' started by DLimited, Mar 5, 2015.

  1. Gothic_Empire

    Gothic_Empire AKA, Ramen Empire

    Joined:
    Aug 5, 2008
    Messages:
    1,501
    You... you mean you don't systematically murder every missionary that crosses your borders? :lol:
     
  2. Funak

    Funak Deity

    Joined:
    Jul 15, 2013
    Messages:
    9,127
    I also burn down all cities within influence range, just to prove a point.
     
  3. Gothic_Empire

    Gothic_Empire AKA, Ramen Empire

    Joined:
    Aug 5, 2008
    Messages:
    1,501
    Passive spread doesn't do much with the amount of food in this game, except for India. Sadly, Gandhi is kill-on-sight.

    I've had entire games go where I won a culture victory and my capital still had its pantheon, though. I wasn't even that aggressive about defending myself from religions. I was Japan last time it happened.
     
  4. Physiker

    Physiker Chieftain

    Joined:
    Nov 13, 2015
    Messages:
    19
    Short question: Is there a reason why you can't improve tiles with your UI if there is a resource?
     
  5. Funak

    Funak Deity

    Joined:
    Jul 15, 2013
    Messages:
    9,127
    Eh yeah, bananas and pyramids don't mix.

    On a more serious note, that goes for all improvements except Moai (because it is completely dependent on adjacency bonuses) and Kasbah (because it connects all resources)
     
  6. Physiker

    Physiker Chieftain

    Joined:
    Nov 13, 2015
    Messages:
    19
    Yes but why is it like that? I mean if you want to build it ... (Also early on you might want to build it on luxury resources same is true for some other civs I guess like brazil)
    Or is it easier for the AI that way?
     
  7. Gidoza

    Gidoza Emperor

    Joined:
    Jul 26, 2013
    Messages:
    1,271
    It's a worthwhile point to raise. I remember building Tading Posts on Bananas in Vanilla because chopping down the Jungle in order to create the Plantation wasn't worth it.
     
  8. Funak

    Funak Deity

    Joined:
    Jul 15, 2013
    Messages:
    9,127
    I'm pretty sure you couldn't build tradingposts on bananas in vanilla.
     
  9. Gazebo

    Gazebo Lord of the Community Patch Supporter

    Joined:
    Sep 26, 2010
    Messages:
    18,017
    Gender:
    Male
    Location:
    Little Rock
    Graphical anomalies. If there's nothing to hook up, feature + resource + improvement = glitchy.

    G
     
  10. Physiker

    Physiker Chieftain

    Joined:
    Nov 13, 2015
    Messages:
    19
    So the reason is a cosmetic one? That is a bit sad ....
     
  11. Gazebo

    Gazebo Lord of the Community Patch Supporter

    Joined:
    Sep 26, 2010
    Messages:
    18,017
    Gender:
    Male
    Location:
    Little Rock
    Cosmetic? No. Graphical engine limitations? Yes. Can't control that.

    G
     
  12. Gokudo01

    Gokudo01 Emperor

    Joined:
    Apr 12, 2014
    Messages:
    1,043
    Location:
    Toulouse(France)
    Gazebo, I've just played a game with maya and I've started with literally zero forest/jungle 4 tiles around my capital. I think you forgot to give them a forest/jungle bias when you changed their UB for an UI.

    And it was fun because Brazil was near me and he's got plenty of jungle forcing me to play aggressive to get those jungle tiles.
     
  13. Funak

    Funak Deity

    Joined:
    Jul 15, 2013
    Messages:
    9,127
    The map is spawned first, after that, startingpositions are detected after that they are handed out based on biases and randomness (afaik). Having other civs in the game with the same bias reduces your chance of getting a startinglocation that satisfies your bias.
    Even if you don't have have other civs sharing the same bias, it is quite possible that no startingposition was placed close to a jungle, and you're handed out the one closest to it. Startinbias in general is pretty damn random.
     
  14. Gokudo01

    Gokudo01 Emperor

    Joined:
    Apr 12, 2014
    Messages:
    1,043
    Location:
    Toulouse(France)
    ok :D
     
  15. Nataris

    Nataris Chieftain

    Joined:
    Oct 12, 2015
    Messages:
    19
    I have nothing of significance to add here. I just wanted to say that maya has become, by far the most fun civ for me to play.

    I echo the sediment that maya should be the basis to which all civs are compared to.

    Every piece of their bonus is exciting. A great early defensive unit that can attacks twice. A faith and science improvement. And a leader bonus focused on great people which can be used to play basically any style.

    All in all i just love this civ.

    I've been looking for other civs that mesh so nicely to try out. Any suggestions?
     
  16. MasterEcabob

    MasterEcabob Warlord

    Joined:
    May 27, 2015
    Messages:
    114
    So I haven't played the newest 2-13 beta yet, but with the change to how Great Musicians work, it seems to me that the Maya would have a ridiculous head start on the tourism victory if they went with a GM as their first person, automatically getting a neighboring civ up to familiar super earlygame. I'm going to test this strat out sometime next week, and see how it plays.
     
  17. Gazebo

    Gazebo Lord of the Community Patch Supporter

    Joined:
    Sep 26, 2010
    Messages:
    18,017
    Gender:
    Male
    Location:
    Little Rock
    Possibly, but without tourism per turn to maintain it, your influence will fall dramatically.

    G
     
  18. Frostie

    Frostie Chieftain

    Joined:
    Mar 12, 2006
    Messages:
    2
    Not sure if this is a compatibility issue or bug, but I can't build any Kuna. Civilopedia says that they are unlocked at agriculture (so the start of the game), yet moving workers into the jungles around the city doesn't allow the ability to build them.
     
  19. avl8

    avl8 Prince

    Joined:
    Oct 4, 2010
    Messages:
    361
    Is it a viable strat to settle down every GP we get?
     
  20. Funak

    Funak Deity

    Joined:
    Jul 15, 2013
    Messages:
    9,127
    Half of them can't be settled, and I wouldn't recommend settling a holy-site before you've enhanced your religion (and I wouldn't recommend not using the great prophet from your UA to enhance your religion). Other than that, sure why not? I really dislike Academies, but I have absolutely no problems with any of the other great tile improvements.
     

Share This Page