1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Mayan Mayhem: A Huge Deity Histographic

Discussion in 'Civ3 - Hall of Fame Discussion' started by Spoonwood, Dec 3, 2009.

  1. Spoonwood

    Spoonwood Grand Philosopher

    Joined:
    Apr 30, 2008
    Messages:
    4,856
    Location:
    Ohio
    610 AD-I ended up buying some temples and re-founding a little at the end of last turn. I end up losing an army to a Korean cavalry. I have 3526 tiles at the start of this turn, with a score of 7396. I spawn an MGL when attacking a stack. I capture Sariwon, Hyangsan, Seoul, Wonsan, Namp'o, and Pyongsong from Korea. Luxes go up to 30%. I have 3569 tiles under my control at the end of this turn.

    620 AD-Kaesong flips to Korea. I have 3560 tiles under my control at the start of this turn, with a score of 7683. I recapture Kaesong from the Koreans. I destroy Gigthis which somehow only has a single rifle in it:



    I've started transporting units over to the Greek/Babylonian mainland. I'll have some 3577 tiles under my control at the end of this turn.

    630 AD-No flips occur. I have 3577 tiles under my control, and the highest score of any Sid histographic game at this point. Greece has a bunch of units heading my way, which basically comes as what I would have asked for. Stack 1:



    Stack 2:



    The last knight, not in an army, I had running around finally does what I wanted it to do:

    I'll note that it stood at 3/5 when it attacked. Babylon has landed on one of the Korean islands:



    From Korea I capture Tacape, and Skannayutenate. From Greece I capture New Ephesus, and New Argos. I end up spotting another Greek stack:



    And another one:



    And one much bigger (2-3 times one screen) than my screen can hold:



    I raze Karana. It sat on bananas, and I get two slaves in the razing. By the time the Greek phase of the turn has ended things over there look something like this:



    I'll have some 3620 tiles by the end of this turn.
     
  2. EMan

    EMan HOFer: Milk-Cow?

    Joined:
    Jan 25, 2002
    Messages:
    1,894
    Gender:
    Male
    Location:
    Denver/Phoenix Born:Hampton Court
    Nice going Spoonwood. Am pulling for you. :goodjob::goodjob:
     
  3. Spoonwood

    Spoonwood Grand Philosopher

    Joined:
    Apr 30, 2008
    Messages:
    4,856
    Location:
    Ohio
    640 AD-The Greek stacks seem interested in heading north away from my new cities. Chonju flips to the Koreans. I get this message:



    I have 3601 tiles under my control at the start of this turn, with a score of 8259. Greece landed this present for me:



    I recapture Chonju from Korea. I capture Rusuccuru from Korea also. From the Greeks I capture New Knossos. I saw a bunch of 1 movement units move into New Pharsalos last turn, so I don't attack it.

    I stupidly abandon New Argos without placing workers in it. Since the one stack previously near New Knossos seems to have headed north and Greece has their territory well-railroaded, I think it went to Babylonian territory. So, I leave an opening so that I can trap Greek units next turn hopefully:



    Note two of those marshes have 4 workers underneath them, which implies I can finish a road in those squares in a single turn, correct?
     
  4. Spoonwood

    Spoonwood Grand Philosopher

    Joined:
    Apr 30, 2008
    Messages:
    4,856
    Location:
    Ohio
    640 AD continued-At the end of last turn I again had decided to try some more forestry for temples. I've also done some of this turn, though again I have some unexpected places where the AI has already chopped. I have 392 native workers, and have again started paying unit support.

    650 AD-Russia and Babylon sign a peace treaty, as do Korea and Babylon. Korea lands two rifles near my capital. Greece sends most of its units north instead of south. Drat. I have 3687 tiles under my control at the start of this turn, with a score of 8551. From Greece I capture Sicyon, New Corinth, New Thermopylae, Mytilene, and Megara. So that I don't have to defend South Sicyon, I block off New Pharsalos:



    I only need to defend two cities this turn, and I've put 4 rifles in each of them:



    I have 414 native workers. I did one or two unsuccessful chops and then just decided to irrigate and road. I cash-rushed some temples. I have 3748 tiles by the end of this turn.

    660 AD-Russia signs a peace treaty with the Hittites. Korea lands a cavalry and a rifle near my capital. Greece's units move out of New Pharsalos to the north, and around my armies as they get some nice free shots. They didn't attack me once this turn. Pyongsong, Taegu, Sokch'o, and Chonju flip to the Koreans. The Greeks restart Universal Suffrage. I have 3692 tiles under my control at the start of this turn, and a score of 8845. I recapture those 4 cities from Korea, as well as a fresh capture on Huich'on.

    New Pharsalos has 4 rifles, a medieval infantry and 3 or 4 longbows, but I manage to raze it. I attack a 1/3 or 1/4 rifle on top of a Greek stack and get:

     
  5. Spoonwood

    Spoonwood Grand Philosopher

    Joined:
    Apr 30, 2008
    Messages:
    4,856
    Location:
    Ohio
    660 AD continued-From Greece I capture Argos, Phocaea, Apollonia, Delphi, and Artemisium. Marathon I attacked once, but decided not to attack again this turn, even though I could have destroyed this relatively small stack:



    I have 440 workers, and now have to pay some 92 gpt in unit support. So, I've decided I'll put my main core cities on banks finally, and add some native workers into some cities in selected spots... here's a city I just founded this turn:



    I actually end up mining some squares in some rather corrupt areas just for an extra spt so I can get aqueducts in. I think I won't cash-rush anymore from here on until I have Replaceable Parts and Sanitation. Accordingly, I've also started the Theory of Evolution:



    I have 3823 tiles under my control at the end of this turn.

    670 AD-I lose some cannons to the Greeks which I didn't realize they could capture. Sicyon, New Knossos flip to the Greeks. Haeju flips to the Koreans. I have 3781 tiles under my control at the start of this turn, with a score of 9150. I recapture Haeju from the Koreans. I might just land an army next to Namwon next turn:



    I recapture New Knossos, as well as Sicyon. I capture Sparta, Rhodes, and I make a key capture at Corinth which will save me some 417 gpt (which equals what I pay to the Hittites currently for Incense):



    Marathon has a few rifles on a mountain near it, and it lies in a bad spot anyways:



    Even though it takes me 7 armies to do it, as it had some extra horses and other units, I end up razing it. I didn't want any more units running towards Mytilene, as I don't want to defend it and lose rifles on a flip. Attacking one of the Greek stacks I get:



    In this screenshot:

    I have a hoplite and a longbow in the jungle squares by the mountain and hill there. Since I don't want to attack with anything that will get counterattacked, and I'd like to free my armies up, I use one army to attack those two units, freeing up 2 or 3 armies. A 7/14 cavalry army loses to a 2/4 cavalry at Herakleia. Then the next 7/14 army defeats that cavalry and I capture it. I have 3869 tiles under my control at this point in time.
     
  6. Spoonwood

    Spoonwood Grand Philosopher

    Joined:
    Apr 30, 2008
    Messages:
    4,856
    Location:
    Ohio
    I've started thinking about how many beakers I'll need to research Scientific Method. I know there exists some information on tech costs somewhere, but I don't remember where. Can anyone tell me how many beakers Sanitation costs, as well as how many beakers Scientific Method costs on a Huge Sid map?
     
  7. EMan

    EMan HOFer: Milk-Cow?

    Joined:
    Jan 25, 2002
    Messages:
    1,894
    Gender:
    Male
    Location:
    Denver/Phoenix Born:Hampton Court
    Do you have CivAssist II? (It will tell you in the Technology section.) :)
     
  8. Spoonwood

    Spoonwood Grand Philosopher

    Joined:
    Apr 30, 2008
    Messages:
    4,856
    Location:
    Ohio
    No, I don't.
     
  9. EMan

    EMan HOFer: Milk-Cow?

    Joined:
    Jan 25, 2002
    Messages:
    1,894
    Gender:
    Male
    Location:
    Denver/Phoenix Born:Hampton Court
    I've attached the utility program TechCalc2. All you have to do is execute the unzipped file (TechCalc.exe) and fill in the variables. Sorry, that may not work without the supporting files.

    But you can get it from the Utilities thread, right? :)
     
  10. Spoonwood

    Spoonwood Grand Philosopher

    Joined:
    Apr 30, 2008
    Messages:
    4,856
    Location:
    Ohio
    Here's probably the best option EMan, thanks! Note, I had to double check the HoF rules here, but since it's a calculator, it should come as legal. Scientific Method on Huge Sid costs 10,000 "gold", compared to 9000 "gold" for Sanitation. The Corporation costs 10,000 "gold". I think "gold" means commerce, but it's NOT the amount you would pay to one AI if they had it as a monopoly. Replaceable Parts costs 14,000 "gold" according to the program, but you if you look at my deal with Babylon in this post, and say subtract 450 gpt for the wines and gold, then I payed some 1168 gpt for RP. But, that would imply RP as costing (1168*18)=21,024 gold.

    Playing around a little bit, the jump from Deity to Sid simply comes as enormous in terms of tech cost. It looks like you pay 1.5 the cost of techs on Sid than you do on Deity! Deity techs cost 1.5 the amount of Monarch techs, and Emperor techs costs 1.5 the amount of Warlord techs.
     
  11. del62

    del62 Deity

    Joined:
    Jun 1, 2008
    Messages:
    2,078
    Location:
    Northern England
    As for tech cost on SID it will be 10/4 of the normal cost whereas deity is 10/6 of that cost. So that is a 6/4 jump, the emperor to monarch tech jump is 9/8 not 1.5.
     
  12. del62

    del62 Deity

    Joined:
    Jun 1, 2008
    Messages:
    2,078
    Location:
    Northern England
    Have a look at these links

    Raw tech costs

    Research cost formula


    Changes for levels on C3C as opposed to Vanilla





    Scientific method has a raw cost of 100
    Sanitation has a raw cost of 90

    If we put scientific method into formulae we get

    Map Modifier (400) * 10 * 100 (cost) * 1 (assuming no one has discovered tech) / CF (4 on sid) * 10

    giving you 10000 (nice and easy for huge sid as the 4s can cancel each other out.

    9000 for sanitation
     
  13. Spoonwood

    Spoonwood Grand Philosopher

    Joined:
    Apr 30, 2008
    Messages:
    4,856
    Location:
    Ohio
    You're right. I meant emperor to warlord, by for some reason didn't write that. I've edited it. Thanks for that and the other links del62!
     
  14. Spoonwood

    Spoonwood Grand Philosopher

    Joined:
    Apr 30, 2008
    Messages:
    4,856
    Location:
    Ohio
    I'll note that I have used clowns in some towns for happiness purposes. This won't continue (at least in general) once I start to research here, and in keeper towns once I have Replaceable Parts. Here's an example:



    670 AD continued-I spawn another MGL.
     
  15. del62

    del62 Deity

    Joined:
    Jun 1, 2008
    Messages:
    2,078
    Location:
    Northern England
    You have to remember that the cost factor for tech is the same on regent/warlord and cheiftain as far as the human is concerned.

    So as far as human researh is concerned then emperor to warlord isnt 1.5, but I assume that the AI has extra research costs. The AI build rate difference is 1.5 just like Deity to SId.
     
  16. Spoonwood

    Spoonwood Grand Philosopher

    Joined:
    Apr 30, 2008
    Messages:
    4,856
    Location:
    Ohio
    680 AD-Due to the retreat of a Greek cavalry onto a mountain with a road from a Babylonian attack, I end up losing Delphi. I have 3852 tiles under my control at the start of this turn, with a score of 9448.
     
  17. Spoonwood

    Spoonwood Grand Philosopher

    Joined:
    Apr 30, 2008
    Messages:
    4,856
    Location:
    Ohio
    680 AD contiued-I land an army next to Namwon. I have a new stack of Greek units:



    I recapture Delphi. I lose a fully healthy army attacking at Athens, though I do end up capturing it. I also capture Mycenae, Thessalonica, Thermopylae. I win with a 14/14 army attacking size 11 Pharsalos on a hill, then attack again and lose, though I do manage to capture it giving me control of Smith's Trading Company. My gpt jumps from 1386 to 1678. I also capture Halicarnassus, and Knossos. I'll have 3950 tiles under my control at the end of this turn.

    690 AD-Cheju and Sariwon flip to the Koreans. I though this would mean that I would need to transport armies back to my home island. I have 3935 tiles under my control at the start of this turn, and a score of 9760. Babylon attacked the Greek stack in the last screenshot. Greece has another stack of units:



    I reatake both Cheju, Sariwon with my 18/18 army. I win three times with my army at Namwon, fighting a 4/4, and two 3/3 rifles, attacking at 8/13 and 6/13 on the last two battles and I get this:



    I spawn 2 MGLs. I capture Troy, Pergamon, Eretria, New Sparta, New Athens, New Herakleia, and New Rhodes.
     
  18. Spoonwood

    Spoonwood Grand Philosopher

    Joined:
    Apr 30, 2008
    Messages:
    4,856
    Location:
    Ohio
    690 AD continued-I also captured Syracuse, and had my computer crash this turn, having to redo a fair bit of it, even though I had to load from a mid-save turn. I've started cycling through my cities before I complete my worker turns (before I had used my workers first) to try and better co-ordinate worker moves with city growth or production. I have 4036 tiles under my control at the end of this turn.

    700 AD-Delphi, and Phrasalos flip to the Greeks. I have 4022 tiles at the start of this turn, and a score of 10,079. Greece has placed a large stack of muskets and hoplites right between Mycenae and South Mycenae:



     
  19. Lord Emsworth

    Lord Emsworth Emperor

    Joined:
    Sep 21, 2005
    Messages:
    1,951
    Location:
    On a shipchain
    What are you planning to do research wise?

    And great job overall, btw. :goodjob:
     
  20. Spoonwood

    Spoonwood Grand Philosopher

    Joined:
    Apr 30, 2008
    Messages:
    4,856
    Location:
    Ohio
    Thanks. I plan to finish the min run on Electricity (unless Babylon pops up with it for me, ), research as fast as I can to Scientific Method while keeping citizens happy... I'll stop with entertainers and tax collectors during this time, and I'll use scientists instead. Then I'll take Sanitation and Replaceable Parts as my free techs via the Theory of Evolution. The rest of the tree I'll research via scientist specialists, so that I can use the luxury slider and cash-rush structures. If I've estimated correctly, and I didn't put libraries anywhere, my ToE prebuild will have 600 shields before I would finish Scientific Method. So, I might put some libraries in my core, but probably not universities.
     

Share This Page