I think Gorbles was referring to the state of the game at launch, or the problems faced by the game at launch. There is no doubt that Civ5 retained more players, because more people liked Civ5 than liked BE. But there should also be no doubt that BE was by far a smoother launch, with far fewer game-breaking bugs and tech support issues than Civ5 at its launch. This was, of course, to be expected, given BE was building on a lot of Civ5 development.
Thankyou, appreciated.
@Gort:
Technical or otherwise, the state of the product is the state of the product. BE was lambasted for numerous technical issues which people claimed were affecting overall perception of the game (source: threads on this forum and the official forums which I frequent - anecdotal - but in particular the 144Hz monitor issue). Yet here we are, defending CiV for reasons I don't understand.
CiV was a worse quality product on launch. There are
reasons for this, of course, but there are reasons for BE having the issues it does (that don't come down solely to developer proficiency) . . . which repeatedly get ignored, of course.
As you can see from the graph you posted, there was still a 71% decrease (20,000 being 28.5% of 70,000 as per the second graph you provided) in active players within the first two years of CiV's lifetime. In other words, prior to the first expansion pack that had a longer development time (and therefore, greater budget) compared to Rising Tide.
At this point unfortunately I'm not sure what you're correcting. You selectively quoted a part of a sentence from one of my posts and tried to correct it in absence of context, citing statements that I have in fact, never made.
Your core statement is, and I quote:
"Nope. The playerbase of Civ 5 stayed pretty stable."
(which you later revised to gaining players throughout its active lifespan)
This core statement is incorrect, given the
understandable dip following initial launch sales which actually affects most products on sale in the digital market. CiV is not unique in this regard, nor is BE. I'm not hating on CiV here, of all the Civilisation games I put the most hours into CiV before BE came along (well, possibly barring SMAC, semantics of naming aside). It is understandable that the activity around CiV dipped to 28.5% of its initial value, because this happens to a lot of games. BE dipped more, but that's due to reasons that we're currently not debating (and in fact have been debating in the past, to varying degrees of success).
I made a post expressing surprise at people trusting in Firaxis after the reception of vanilla CiV that you kindly backed up with concrete statistics (showing an initial crash that stayed level until the first expansion), and you attempted to correct me on this. I think, honestly, that you have some kind of agenda here because this pedantry is both incorrect
and meaningless.