Medieval Roads 1st Demo

FK2006

Warlord
Joined
Mar 9, 2006
Messages
168
hello
Additionnal roads (requiers stone and optics) model from charlemagne mod + additional graphics for modern "medieval roads". Not so bad. Still haveto change some value for the moves, that partis still under construction but it works fine.
I tried this before including in my mod and it works perfectly on all eras, no problems with connections and automate workers

http://forums.civfanatics.com/downloads.php?do=file&id=6803&act=down
 

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  • Ancient.jpg
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no it's not a picture it's a full mod (ist thread) the second thread is a sample picture
 
I am looking for a Path Route -- one step further back then the simple road. I see that little footsteps often left behind when a unit moves through snow.

I would like to take that graphic and multiply it out into a road like system for a very early pathfinding road.

Does anyone know the location of the footprint graphic?

-Troy-
 
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