mboettcher
General
- Joined
- Aug 24, 2007
- Messages
- 524
I've been using this forgotten civic a lot lately. Most people seem to write it off as a "your isolated don't see anyone yet so might as well get specialists whiel alone" civic.
A few notes about its mechanics. First off, obviously it gets stronger with representation.
The way it works with vassals, however, is its strength. You can still maintain trade routes with vassals as those routes count as domestic. Plus you still get your own domestic trade routes, so you max out the number of routes. So you loose like 50-67% gold on trade routes at most.
This actually helps in several ways though. It keeps those pesky foreign corps from founding in your cities but you can still found in theirs. You can run your own corps with impunity in both your own and your vassals cities. And you can force your vassals to run merc which, very importantly, drains all those trade routes (and corps) from your enemies. If you control your own continent, or most of it, And there is only one other continent, then your enemies profit from trade routes only about as much as you do, but you have a significant advantage in corporation spreading and lots of specialists.
Its obviously not a whitewash civic like free market or even enviromentalism, but it certainly isn't useless. For a medium to strong civ its an excellent way to gain momentum towards a dom victory especially on maps with fewer landmasses. It boosts the system of acquireing vassals significantly, which allows for even cheaper and easier domination victory on higher difficulty settings because you only have to demonstrate "significant force" to the computer to force a cap. Give back those expensive 2-3 conquered cities, rinse wash and repeat.
A few notes about its mechanics. First off, obviously it gets stronger with representation.
The way it works with vassals, however, is its strength. You can still maintain trade routes with vassals as those routes count as domestic. Plus you still get your own domestic trade routes, so you max out the number of routes. So you loose like 50-67% gold on trade routes at most.
This actually helps in several ways though. It keeps those pesky foreign corps from founding in your cities but you can still found in theirs. You can run your own corps with impunity in both your own and your vassals cities. And you can force your vassals to run merc which, very importantly, drains all those trade routes (and corps) from your enemies. If you control your own continent, or most of it, And there is only one other continent, then your enemies profit from trade routes only about as much as you do, but you have a significant advantage in corporation spreading and lots of specialists.
Its obviously not a whitewash civic like free market or even enviromentalism, but it certainly isn't useless. For a medium to strong civ its an excellent way to gain momentum towards a dom victory especially on maps with fewer landmasses. It boosts the system of acquireing vassals significantly, which allows for even cheaper and easier domination victory on higher difficulty settings because you only have to demonstrate "significant force" to the computer to force a cap. Give back those expensive 2-3 conquered cities, rinse wash and repeat.