Merchants

Irrelevant77

Chieftain
Joined
Jan 2, 2006
Messages
26
One minute my city is fine the next its starving and I have 4 red citizens. I can remove a Merchant I keep clicking the minus but nothing seems to happen. How come my city is starving, how can I find out how many citizens, merchants,artist, scientists I have in my city, why doesn't nothing happen when I click remove merchant. Please help, this game is driving me nuts no where in the manual is any of this explained.
 
Probably because you have "automate citizens" turned on. Look at the little icons in the bottom, about 1/3 of the way from the right edge of the screen.

Wodan
 
Sometimes when you click the "Minus" to remove a specialist, the specialist becomes a "citizen" and you simply have to then click on a tile to return that citizen to work.
 
Are you running the Mercantilism Civic (which gives you a free Specialist)?
 
Sometimes the governor really likes specialists. Turn on Emphasize food+production+commerce to convince him to stop making them.

Or as Thyrwyn said, you can't get rid of free specialists.
 
Irrelevant77 said:
One minute my city is fine the next its starving and I have 4 red citizens. I can remove a Merchant I keep clicking the minus but nothing seems to happen. How come my city is starving, how can I find out how many citizens, merchants,artist, scientists I have in my city, why doesn't nothing happen when I click remove merchant. Please help, this game is driving me nuts no where in the manual is any of this explained.
As others have said, the Merchant could be a free specialist, either from Mercantilism or from the Statue of Liberty. Either way, if he IS a free specialist, you won't be able to send him out into the fields no matter how hard you try.

In case it isn't a free specialist, I've also noticed that clicking the minus sign next to a specialist won't turn the governor off. So, if the governor is still on, you clicking the minus sign just gives the governor a citizen to work with, which it immediately reassigns to Merchant for the same reasons it did so in the first place. To fix this, you can either turn the governor off and micromanage the city for a while, or, as DaveMcW said, you can turn on the Emphasize Food, Emphasize Commerce, and Emphasize Production buttons, which will make the governor behave normally with the exception of it not assigning any specialists.


I also notice that you say that the city has "4 red citizens"...do you mean Angry Citizens, which you get when you have too much :mad: in the city? If so, build some more :) stuff in the city or break out the :whipped: with Slavery and turn them into Hammers. That oughtta get your city back on track :D
 
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