I've noticed there's a Palette= line in the unit .ini files. Can this be used to have a unit always use a specific civ color regardless of what civ builds it? Otherwise, what is it for?
I've also noticed I can change the default civ color palette of units using Flicster, but I can't seem to remove the other civ colors. Is it possible to export a .pcx with a certain default civ color, and then rebuild the storyboard using SBB to remove civ color options from the unit?
I'm trying to do this for civilizations that will have unique units, therefore no need for a civ color on the unit, and especially for civilizations with civ colors that can look weird on certain units (white cross on white shield, white coat on white shirt, red sash on red coat, etc...), or otherwise make some details of the unit washed out and very hard to see.
I've also noticed I can change the default civ color palette of units using Flicster, but I can't seem to remove the other civ colors. Is it possible to export a .pcx with a certain default civ color, and then rebuild the storyboard using SBB to remove civ color options from the unit?
I'm trying to do this for civilizations that will have unique units, therefore no need for a civ color on the unit, and especially for civilizations with civ colors that can look weird on certain units (white cross on white shield, white coat on white shirt, red sash on red coat, etc...), or otherwise make some details of the unit washed out and very hard to see.