Method to make citizens cause 2 unhappiness

Not sure what you mean, a citizen doesn't cause unhappiness. It doesn't make sense that one unhappy citizen can magically count as 2 or you could have a city size 10 counting as 20 unhappy....that is crazy.

You can change how much unhappiness you get from certain things in the GlobalDefines.xml but it is still one population is one unhappy face.
 
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