IHT: I MM a bit to get more growth/commerce without slowing down production. I'm not so sure about a very early war. It means a despot golden age for us.
IT: Veii: warrior->warrior. Antium: warrior->worker.
Turn 1 (1225 BC) A couple of warriors go to kill barbs in camps.
IT: We can now build our UU. Rome: settler->settler.
Turn 2 (1200 BC) Elite warrior kills barb in hut.
IT: A wandering warrior in the south survivies two attacks by barbarian horses and promotes to veteran
Turn 3 (1175 BC) Lutetia founded SE of the horses, close to the choke. It starts with a warrior.
IT: We get the FP screen. Veii: warrior->legionary. Ravenna: curragh->curragh. Hispalis: worker->worker. The Celts finish the Pyramids.
Turn 4 (1150 BC)
IT: China kicks us out. I almost reached the northern point of their empire.
Turn 5 (1125 BC) Regular warrior kills a barb and promotes. The choke is blocked.
IT: Rome: settler->settler.
Turn 6 (1100 BC) The Celts and Chinese know Map Making.
IT: Pisae: barracks->legionary. The two horses in the barb camp to the west move away.
Turn 7 (1075 BC) The barb camp with now one warrior is dispersed by a vet warrior. In the south a vet warrior kills a barb and promotes.
IT: Two barb horses attack a warrior in the mountain, but we survive and the warrior turns elite.
Turn 8 (1050 BC) Finally our curraghs are in place to try a suicide run.
Turn 9 (1025 BC) Byzantium founded. Curragh goes north.
IT: Rome: settler->settler.
Turn 10 (1000 BC) Brundisium founded, starts with worker. The curragh in the north spots whales, but two more turns are needed to make it to the other side. The temple of Pompeii can be whipped next turn.
China and the Celts know Philosophy now