I wanted to get folks' opinions on your preferred build order for cities that you found in the mid-game. I often found at least one city in this situation, and on large maps (which I've been playing a lot of recently) I seem to found many more than 1. And when the building queue presents me with a long list of unbuilt buildings, I kinda flail around. I know, the true best answer is "depends on the situation", but let's assume it's a "typical" city in a "typical" empire, meaning: 1) It's on a river and founded on top of a hill. 2) It's not next to a mountain or a coast 3) The terrain around it is evenly split between grassland & hills. (I.e. The terrain itself doesn't dictate that the city desperately need either food or production) 4) We don't have a religion & therefore don't need any religious buildings 5) We've researched all the Renaissance era techs. Given all that... what do you prioritize? Myself, I tend to build Monument, Granary, Watermill, (unless the city is getting food from a trade route or Maritime city state), Workshop, Colosseum, (unless I'm swimming in excess happiness), Aqueduct, marketplace, and then I start working my way through the science buildings. But like I said, I'm not at all sure that that build sequence is any good. I've seen some people mention that they build the science buildings right after the monument, others have suggested that growth should be focused before anything else, then science is next most important.