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MIddle-Earth: Lord of the Mods (septa)

Discussion in 'Civ3 - Creation & Customization' started by Celeborn, Sep 23, 2003.

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  1. Owen Glendower

    Owen Glendower Chieftain

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    Far as I can tell exploring units are absolutely pointless except for scouts early on. Even on the massive maps I play, by the time explorers are available 90%+ of the land mass is mapped out.

    Plus the AI will simply explore with other units regardless. Explorer = quiet possibly one of the most completely useless units in the game. (IMHO)
     
  2. PCHighway

    PCHighway Pacific Coast Highway

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    Barbarian Chiefdom: Captured workers or, *cough* other units.
    Iroquois have the Explore flag checked, and if we give Mordor an offensive scout line, like the civ we both (mrtn and I) know, it would work out in our favor. Use some imagination Owen:p. Maps won't be traded till the later 2nd or third era's ;). This will be good in many ways.
     
  3. [Ant]Wimp

    [Ant]Wimp Warlord

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    Thanx for the comments PCH! I totally agree with you about the bonus grassland. Its stupid, shouldv noticed that myself :)
    I guess ill re-release it after Conquests.

    And ooh, I like the offensive scout line! needo!
    And add Durthang and perhaps Shelob's Lair? to the city list.


    Oh, and +1 vote for Elves being able to make Balrogs here ;)
     
  4. Owen Glendower

    Owen Glendower Chieftain

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    You will note I said the EXPLORER unit. You know the one that can explore but can't even defend itself? Now an explorering unit that can attack is another matter entirely. :)

    But as I said.. the AI will explore the map with whatever units it has available to it anyway. So really what you're suggesting is a fast offensive unit with the explore flag checked. :)
     
  5. SoCalian

    SoCalian Deity

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    Did any one notice the expander Mordor list that I made.
     
  6. PCHighway

    PCHighway Pacific Coast Highway

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    Yes, you guys haven't noticed but that list only shows half of the cities listed. But I have to tell you all the city names you had were not all used, in my .bix anyway.
    Welcome back:goodjob:!

    Can you think of a name for 'A Barbarian Chiefdom'?
     
  7. SoCalian

    SoCalian Deity

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    Hey I'm only able to sneek in a post here and there. So I won't 'officialy' be back until the end of the school quarter.

    No Munits.

    'A Barbarian Chiefdom': A Wild Man Chiefdom

    Edit: someone asked earlier why I am grounded. Well it's because of bad grades. An 'F' in Biology(crappy lab partners) and a D in Algebra 2(didn't get work done).
     
  8. Mithadan

    Mithadan Wandering Woodsman

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    Isn't Durthang the name of a sword?
     
  9. PCHighway

    PCHighway Pacific Coast Highway

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    Word;). The best part of adding this will be a feature I can't tell you about, until c3c is released anyway.

    Good luck with your school work, if that’s what your doing SoCalian, but where I come from, a 'D' passes;).

    Now here is the beef, that perhaps will give Mithadan a feasible reason to stay up :p.

    1.) Citizens. They are annoying the hell out of me. But finally we (me and my multiple personalities;) [actually mrtn and I]) think that we should have civ specific citizens, or at least race\culture-specific. This will allow some extra floss, (evil civs can’t build things like ‘Bards’) and even add a few bonuses. Such as the Dwarven Merchant (re-named tax collector) will get +1 wealth than the going rate. And perhaps the Númenóreans would get +1 research for their scholars.
    So why is this a problem? Names:). What do you call a ‘Evil’ scientist replacement? etc. I don’t know :confused:, do you like the idea, Celeborn?

    So far we have this:
    Laborer (standard for all)
    Tax collector (Merchant for Men) (Pillager for Evil)
    Scientist (Scholar for men) (Spy!??!? for Evil)
    Entertainer (Bard for men) (Slaver for Evil)




    Also, for the Non-Era techs, we went with these names:
    Dwarves: Lore of Aulë (told you we could use it for something else SoCalian)
    Men: The Three Houses
    Elves: Twilight\Light Of Varda?
    Evil: Dominion
    Evil Men: The Lies of Morgoth

    Any thoughts on the names? I still don’t like a Barbarian Chiefdom, or A Wild Man Chiefdom;).
     
  10. Mithadan

    Mithadan Wandering Woodsman

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    Alberta über alles ;)
    I don't have to stay up, I'm on Continental Time. :p Or do you want me to give you a good reason to stay up? Well, I do have to catch a train and go to school and spew bull-tweet about Horkheimer and Adorno's book of bull-tweet about the Dialectic of Enlightenment, so this will be shoooooooort.

    Evil Scientist = Necromancer or Sorcerer some other designation for a bad magician. (Of the "mouth of Sauron" sort, not of the "Sauron himself" sort...) Will think about this some more and get back on it. Maybe something else will come up in the meantime.

    How about "wild-man village" or "wild-man encampment"? Sorry, I'm still not thinking out of the box.
     
  11. PCHighway

    PCHighway Pacific Coast Highway

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    I like the general idea of an ‘evil sorcerer’ except the fact that I can’t think of any name for the general ‘evil sorcerer’ in Tolkien’s world. We could go with a ‘wight’, but that’s is already intended to be used as a unit:confused:. Maybe just the general term ‘Wraith’?
     
  12. Mithadan

    Mithadan Wandering Woodsman

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    Well, "sorcery" is rarely connected to "good" in ME, as far as I can tell. Wizards and magic can be good, yes, but any mention of a sorcerer that I'm aware of is "of the shadow." Sorcerers cook up "devilry." We could just call the evil scientist a "Sorcerer" and be done with it. "Wraith" might be too specific, because I think that would trigger "ringwraith" in most people's heads.

    I kind of like the contrast between "Scholar" and "Sorcerer," actually. It has a proper feel to it, don't ya think?
     
  13. PCHighway

    PCHighway Pacific Coast Highway

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    I disagree, Tolkien hints to the Elves having some type of magic:
    But lets use that for now, yet still don’t forget that at multiple points in Tolkien’s books we see Elves telling off the Humans\Hobbits for thinking that ‘magic’ meant ‘evil things were afoot’. And that the Elves possessed some type of magic, I don’t think Tolkien really tried to differentiate between good and evil magic, or even magic at all. But that’s just me;). Leaning on that, I also believe that his idea of ‘magic’ could be used for good and evil, and that’s what made the wizard\sorcerer ‘bad’ so to speak.

    I’ll post what I think we should use for the Elven citizens, and the Dwarves also. :)
     
  14. Sir John

    Sir John The evil one...

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    It could be necromancer instead of sorcerer to make it clearer. Or it could be simply dark wizard or something.. Or Zombie-know-it-all :D
     
  15. Mithadan

    Mithadan Wandering Woodsman

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    Tsk, tsk, you didn't read me carefully enough. I did say that "magic" could be good, but that "sorcery" signified the bad sort of magic.

    I'd prefer "sorcerer" over "necromancer," because "the Necromancer" was Sauron's title in the Hobbit. Apparently only Sauron and the Witch-King were ever refered to as sorcerers, but I think that usage is unprominent enough for us to be justified in calling joe-schmuck specialist citizens "sorcerers." I imagine the Mouth of Sauron would have been something of a sorcerer himself, if he was promised Orthanc after Saruman's demise...
     
  16. tjedge1

    tjedge1 Writer of writerly things

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    I agree with Mithadan on this. Sorcerer sounds better. Necromancer would be cooler, but it is not Tolkien enough. I'm pretty sure that the elves, istari, ringwraiths, and Sauron were not the only magic users in Middle Earth as evidenced with the Mouth of Sauron, who I think was a sorcerer. Probably from Umbar. That last bit is just a geuss.
     
  17. Mithadan

    Mithadan Wandering Woodsman

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    Oh, it's Tolkien enough to be the evil presence lurking in the background of the Hobbit the whole time. :) I just think it's too obviously Sauron-specific to be calling specialist citizens that.
    I believe there is a common conjecture that the MoS was a Black Numenorean from Umbar. Don't know where that came from, but it suits me fine. He'd make a fine bad-guy for the Fourth Age...
     
  18. Celeborn

    Celeborn Silver-Death

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    IM fine with civ-spec specialists and think that sorcerer would work for evil, but there is not enough mention of magic that it would be the best option... so if we can come up with something else i'lll go with that instead...

    *ponders evil smart guys*
     
  19. Mithadan

    Mithadan Wandering Woodsman

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    I agree. I'll try to think of something better, too.

    Orc scientists...nope. Troll scientists...nope. Enslaved scholars...nope! Haradrim medicine men...too specific. Shamans...nah. Boy, this is tough...!
     
  20. Sarevok

    Sarevok Civ3 Scenario Creator

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