Celeborn
Silver-Death
ok the other htread is getting a little full and now even im a bit lost so here we go again...
bsic overview of what we discussed so far (compiled by PCHighway)
The Preceding thread can be found here:
LotR Modders UNITE!!!
We started working on this MOD as a gathering of Modders, who had an acute interest in Lord of the Rings. This is a continuation of a six page thread, seen at the URL above. We made some significant progress in actually working together to make a collaboration of ideas, to please everyone.
What is going to be in the MOD? When will it span? What are the Civs?
Well, we decided that the Mod should start slightly before the coming of man. This way it wont be strange to have all civs in existence, and yet it still has the remarkable, mythological old middle-earth in tact. We havent been able to agree on Civs at this point, we have all the important ones, but have some minor squabbles, such as: is Arnor, Gondor, and* Numenorë really necessary? Should Umbar and the Southrons be one civ?* We arent sure, but would love your input.
We decided to break the game up into culture groups that now go beyond city graphic and terms of likeness, it goes into unit lines. Each culture group will have its own line, and each civs its own UU (s) for the cultures standard line. We have the Men, Evil(Mordor\Isengard), and Elves finished, they are lower in the post.
The idea we have so far, if to make Elven units better, let them only get slightly better, in the last age, and go up in Shield Cost Substantially, after all, they werent weaker then men, just fewer.
For Mordor, the idea was to make their Offensive line weaker, half or a third as cheap as the Mens. And going further, they get stronger behemoth units, that cost much more than the Mens'.* Giving them something to look forward to.
Men, they act sort of like a standard. Everything is weaker, or more powerful compared to their units, they are the default.
Bombard- We gave all the archer units a Bombard ability, they will not be able to attack the ground, but when a group of 3 archers are attacked, the first 2 archers will fire at the attacker (depending on the Bombard Strength) they should wound the offender accordingly. We havent decided on Lethal Bombardment yet.
Hit point table.
Conscript 3 HP
Regular 4 HP
Veteran 6 HP
Elite 7 HP
Stat Key.
Attack\Defense\Movement
Bombard Range=BR
Bombard Strength(attack)= BA
Bombard rate of Fire= ROF
HPB = Hit Point Bonus, will the unit get more Hit points than Default, or less.
Men
Defender Line-
1a. European Spearmen (utahjazz7) Name: Edain militia -
1\3\1 +1HPB
1b.Germanic Spearmen (Kinboat) Name: Spearman -
2\4\1 +1HPB
1c. Halberdier- (JimmyH) Name: Pikeman (?) -
3\5\1 +2HPB
1d. Pikemen (Civ3)? Name: Armored Pikemen -
3\6\1 +2HPB
Offensive Line-
2a.Tribal Warrior (Yaniv) -
2\1\1 0HPB
2b. Swordsman (Civ3) Beserker -
4\3\1 0HPB
2c. European Swordsman (utahjazz7) Name: Swordsman -
5\4\1 0HPB
2d. Scottish Warrior (Kindred) Name: Long Swordsman -
7\5\1 0HPB
Missle Line-
3a. Skirmisher (JH) Name: Skirmisher(?) -
2\2\1 -1HPB . BR0 . BA2 . ROF2
3b. Bab. Bowman (Civ3). Name: Bowman -
3\3\1 -1HPB . BR0 . BA4 . ROF2
3c. Robin Hood (Kinboat) Name: Archer -
4\4\1 -1HPB . BR0 .BA5 .ROF2
3d.Longbowman (Civ3) Name: Longbowman -
5\5\1 0HPB . BR0 .BA6 .ROF3
Cavalry Line-
1a-b. Horseman (civ3) Name: Horseman-
2\2\2 0HPB *blitz
1c.Cavalry (Jimmyh)?? Name: Cavalry -
3\2\2 0HPB *blitz
1d. Knight? (Civ3?) Name: Knight -
5\4\2 +2HPB *blitz
Mordor
Units will be cheaper, the Shield Cost wont be determined until all unit lines are finished.
Defensive Infantry line-
1a-b.Goblin Spearman1 (embryodead) Name: Goblin Spearman-
1\3\1 0HPB .BR0 .BA1 .ROF1
1c.Goblin Spearman2 (Kindred) Name: Orc Spearman -
2\4\1 +1HPB .BR0 .BA2 .ROF1
1d. Cave Troll (Kindred) Name: Cave Troll -
4\6\1 +3HPB .BR0 . BA0 . ROF0
Offensive Line-
2a. Orc Warrior color conversion (embryodead) Name: Orc Warrior-
2\1\1 0HPB
2b. Orc Warrior (embryodead) Name: Orc Swordsman-
3\2\1 0HPB
2c. Black Orc (embryodead) Name: Orc Axeman-
5\3\1 0HPB
2d. Uruk Hai Berserker (Kinboat) Name: Uruk Hai-
6\4\1 0HPB . BR0 . BA4 . ROF1
Archer line-
3a. Black Orc Archer (embryodead) Name: Goblin Bowman-
2\2\1 -1HPB . BR0 . BA2 . ROF2
3b. Orc Archer [color] (embryodead) Name: Orc Bowman-
3\2\1 -1HPB . BR0 . BA4 . ROF2
3c-d. Goblin Archer (embryodead) Name: Orc Archer-
5\3\1 - 0HPB . BR0 . BA6 . ROF3
Cavalry Line-
4a-b. Wolf Rider (embryodead) Name: Wolf rider-
2\2\2 0HPB *blitz
4c-d. Warg Rider (embryodead) Name: Warg rider-
4\3\2 +1HPB *blitz
Elves
Elven Defensive Line-
1a-b. Phalangite(kryten)or Elven Spearman(embryodead)Name:Elven Infantry-
2\4\1 +2HPB
1c-d. Elven Spearman(Kinboat) Name: High Elven Infantry-
4\5\1 +2HPB
Offensive Infantry Line-
2a-c. European Swordsman?(embryodead)(Name:Elven Soldier-
4\3\1 +1HPB
2c-d. Elven Swordsman(Kinboat) Name: Elven Longblade-
6/4/1 0HPB
Archer Line-
3a-c.(Japanese Unit Pack)Name: Elven Archer-
3\3\1 0HPB . BR0 . BA5 . ROF3
3c-d. Elven Longbowman (Kinboat)-
5\5\1 0HPB . BR0 .BA7 .ROF3
Cavalry Line-
5a-b.Horse archer(Kryten)Name: Elven Rider-
4\3\2 0HPB BR0 . BA5 . ROF3 *blitz
5c-d.(Japanese Unit Pack)Name: Elven Cavalry
4\4\2 +1HPB . BR0 .BA6 .ROF3 *blitz
bsic overview of what we discussed so far (compiled by PCHighway)
The Preceding thread can be found here:
LotR Modders UNITE!!!
We started working on this MOD as a gathering of Modders, who had an acute interest in Lord of the Rings. This is a continuation of a six page thread, seen at the URL above. We made some significant progress in actually working together to make a collaboration of ideas, to please everyone.
What is going to be in the MOD? When will it span? What are the Civs?
Well, we decided that the Mod should start slightly before the coming of man. This way it wont be strange to have all civs in existence, and yet it still has the remarkable, mythological old middle-earth in tact. We havent been able to agree on Civs at this point, we have all the important ones, but have some minor squabbles, such as: is Arnor, Gondor, and* Numenorë really necessary? Should Umbar and the Southrons be one civ?* We arent sure, but would love your input.
We decided to break the game up into culture groups that now go beyond city graphic and terms of likeness, it goes into unit lines. Each culture group will have its own line, and each civs its own UU (s) for the cultures standard line. We have the Men, Evil(Mordor\Isengard), and Elves finished, they are lower in the post.
The idea we have so far, if to make Elven units better, let them only get slightly better, in the last age, and go up in Shield Cost Substantially, after all, they werent weaker then men, just fewer.
For Mordor, the idea was to make their Offensive line weaker, half or a third as cheap as the Mens. And going further, they get stronger behemoth units, that cost much more than the Mens'.* Giving them something to look forward to.
Men, they act sort of like a standard. Everything is weaker, or more powerful compared to their units, they are the default.
Bombard- We gave all the archer units a Bombard ability, they will not be able to attack the ground, but when a group of 3 archers are attacked, the first 2 archers will fire at the attacker (depending on the Bombard Strength) they should wound the offender accordingly. We havent decided on Lethal Bombardment yet.
Hit point table.
Conscript 3 HP
Regular 4 HP
Veteran 6 HP
Elite 7 HP
Stat Key.
Attack\Defense\Movement
Bombard Range=BR
Bombard Strength(attack)= BA
Bombard rate of Fire= ROF
HPB = Hit Point Bonus, will the unit get more Hit points than Default, or less.
Men
Defender Line-
1a. European Spearmen (utahjazz7) Name: Edain militia -
1\3\1 +1HPB
1b.Germanic Spearmen (Kinboat) Name: Spearman -
2\4\1 +1HPB
1c. Halberdier- (JimmyH) Name: Pikeman (?) -
3\5\1 +2HPB
1d. Pikemen (Civ3)? Name: Armored Pikemen -
3\6\1 +2HPB
Offensive Line-
2a.Tribal Warrior (Yaniv) -
2\1\1 0HPB
2b. Swordsman (Civ3) Beserker -
4\3\1 0HPB
2c. European Swordsman (utahjazz7) Name: Swordsman -
5\4\1 0HPB
2d. Scottish Warrior (Kindred) Name: Long Swordsman -
7\5\1 0HPB
Missle Line-
3a. Skirmisher (JH) Name: Skirmisher(?) -
2\2\1 -1HPB . BR0 . BA2 . ROF2
3b. Bab. Bowman (Civ3). Name: Bowman -
3\3\1 -1HPB . BR0 . BA4 . ROF2
3c. Robin Hood (Kinboat) Name: Archer -
4\4\1 -1HPB . BR0 .BA5 .ROF2
3d.Longbowman (Civ3) Name: Longbowman -
5\5\1 0HPB . BR0 .BA6 .ROF3
Cavalry Line-
1a-b. Horseman (civ3) Name: Horseman-
2\2\2 0HPB *blitz
1c.Cavalry (Jimmyh)?? Name: Cavalry -
3\2\2 0HPB *blitz
1d. Knight? (Civ3?) Name: Knight -
5\4\2 +2HPB *blitz
Mordor
Units will be cheaper, the Shield Cost wont be determined until all unit lines are finished.
Defensive Infantry line-
1a-b.Goblin Spearman1 (embryodead) Name: Goblin Spearman-
1\3\1 0HPB .BR0 .BA1 .ROF1
1c.Goblin Spearman2 (Kindred) Name: Orc Spearman -
2\4\1 +1HPB .BR0 .BA2 .ROF1
1d. Cave Troll (Kindred) Name: Cave Troll -
4\6\1 +3HPB .BR0 . BA0 . ROF0
Offensive Line-
2a. Orc Warrior color conversion (embryodead) Name: Orc Warrior-
2\1\1 0HPB
2b. Orc Warrior (embryodead) Name: Orc Swordsman-
3\2\1 0HPB
2c. Black Orc (embryodead) Name: Orc Axeman-
5\3\1 0HPB
2d. Uruk Hai Berserker (Kinboat) Name: Uruk Hai-
6\4\1 0HPB . BR0 . BA4 . ROF1
Archer line-
3a. Black Orc Archer (embryodead) Name: Goblin Bowman-
2\2\1 -1HPB . BR0 . BA2 . ROF2
3b. Orc Archer [color] (embryodead) Name: Orc Bowman-
3\2\1 -1HPB . BR0 . BA4 . ROF2
3c-d. Goblin Archer (embryodead) Name: Orc Archer-
5\3\1 - 0HPB . BR0 . BA6 . ROF3
Cavalry Line-
4a-b. Wolf Rider (embryodead) Name: Wolf rider-
2\2\2 0HPB *blitz
4c-d. Warg Rider (embryodead) Name: Warg rider-
4\3\2 +1HPB *blitz
Elves
Elven Defensive Line-
1a-b. Phalangite(kryten)or Elven Spearman(embryodead)Name:Elven Infantry-
2\4\1 +2HPB
1c-d. Elven Spearman(Kinboat) Name: High Elven Infantry-
4\5\1 +2HPB
Offensive Infantry Line-
2a-c. European Swordsman?(embryodead)(Name:Elven Soldier-
4\3\1 +1HPB
2c-d. Elven Swordsman(Kinboat) Name: Elven Longblade-
6/4/1 0HPB
Archer Line-
3a-c.(Japanese Unit Pack)Name: Elven Archer-
3\3\1 0HPB . BR0 . BA5 . ROF3
3c-d. Elven Longbowman (Kinboat)-
5\5\1 0HPB . BR0 .BA7 .ROF3
Cavalry Line-
5a-b.Horse archer(Kryten)Name: Elven Rider-
4\3\2 0HPB BR0 . BA5 . ROF3 *blitz
5c-d.(Japanese Unit Pack)Name: Elven Cavalry
4\4\2 +1HPB . BR0 .BA6 .ROF3 *blitz