So I think its a general consensus on the board that mid game expansion is "questionable". There is a lot of debate on whether the cities ever truly pay for themselves, and most players do it mainly for strategic reasons rather than "more yields".
In theory the crux of that falls squarely on Pioneers and Colonists. These units are designed to make mid and end game expansion viable by short cutting all of the old infrastructure to get there.
So I think its time to ask the question... do we want midgame and endgame expansion to be more profitable? And if the answer is yes...the solution is simple, we add more buildings to Pioneers and Colonists to make the jump start bigger. Maybe even another pop or 2 as needed.
So lets start with a poll: Do you want Midgame and/or Endgame Expansion increased in strength?
In theory the crux of that falls squarely on Pioneers and Colonists. These units are designed to make mid and end game expansion viable by short cutting all of the old infrastructure to get there.
So I think its time to ask the question... do we want midgame and endgame expansion to be more profitable? And if the answer is yes...the solution is simple, we add more buildings to Pioneers and Colonists to make the jump start bigger. Maybe even another pop or 2 as needed.
So lets start with a poll: Do you want Midgame and/or Endgame Expansion increased in strength?