guspasho
Prince
- Joined
- Apr 5, 2005
- Messages
- 366
Hi. I finally turned the difficulty slider up a notch to immortal, fractal/standard-size map, random leader, and I rolled Genghis Khan. Fun, I thought, I can try my hand at warmongering, since I'm terrible at balancing everything required to do it right. But the game gave me an isolated start with pretty crappy land and few resources. At mid-game I am a long way from coasting to victory, and I'm not sure what my strategy should be.
I decided I needed to tech to Optics as quickly as possible. I whipped out libraries, granaries, and lighthouses as I built the Pyramids and settled my island, then I researched Alphabet, Currency, CoL (spawned Confucianism), then beelined Optics. I switched to Representation and Caste System and built nothing but Research for a while, with my cities at their happy caps (7-8) and running as many scientists as possible. I only popped two Great Scientists (I think) which I built academies with. I don't think I bulbed anything with them. I had no happy resources at all, just a silver resource that was too far away to settle and I wouldn't be able to mine until the closest city gets its third border pop.
I let my workers chop whenever they didn't have an improvement to build and my city was building just about anything other than Research. But I left some forests in my capital city on purpose to keep the unhealth at bay. I have been trying to break myself of the bad habit of not building enough workers. Most of the game, until I settled my last city, I had one worker per city. Now I'm one worker short. I feel like my improvements were probably sloppy, especially with the workshops that probably never got used, but most of the time it seemed that my workers didn't have enough to do. I just recently got Civil Service and thus now have to figure out how and where to chain farms to irrigate distant cities, so that will keep them occupied for a while, I hope, but it's hard to tell when I should build a farm and when I should build a cottage. And I'm not sure how I'm going to irrigate my southernmost city now; I don't want to destroy most of its workshops to get irrigation down there.
Early on in the game I used spawnbusting to prevent barb spawning. I only had to deal with one archer, which my one archer killed, 50% odds, no reloading!
Once I teched Optics I sent out several caravels, discovered an island next door that's worth settling, and met my rivals. I traded with them to backfill techs. I gambled and researched Music to get a great artist, which I used to get my first golden age. I also managed to build the Great Library! I traded for Civil Service and switched to Bureaucracy and Organized Religion during my golden age.
After Music I teched to Astronomy, I used my golden age to pump up my research-building and tech it faster, then immediately started trading for resources. I picked up corn because that's +2 health with granaries and clams (even though I'm soon to settle clams) because I need to build harbors anyway and that's +2 health there. I also picked up gold because that's +2 happy once a build forges, and since I have silver I am going to build forges and skip markets. I can still trade iron to Mehmed for cow, but I'm debating whether that's wise. I already traded away Optics, and my cities' happy caps are lower than my health caps. Should I trade iron for cow?
I built the National Epic in the Great Library city, which had been the best specialist city I have, and once I build a forge, harbor, and maybe an aqueduct too, I plan to run merchants to generate great merchants that I can send on trade missions. I need to build forges and harbors/aquaducts in my other cities as well, and let them grow to their new happy caps.
At this point I can gamble and beeline Liberalism, or build galleons and settlers start expanding to the island next door. Four other rivals already have Paper though. I also need to start building a navy to protect myself from a landing. So I'm not sure how to balance those things. Do I try to beeline Lib first, build out my infrastructure first, or build out my infrastructure and then settle the island next door? Do I trade Astronomy away? Or should I focus on something else that I'm missing?
And most importantly, what should I aim for in the long run to get ahead? How am I going to catch up to some of these other guys, like Charlemagne? If I try for space race, how am I going to manage to stay ahead in tech *and* build the space ship before those larger empires, that I'm going to have to trade techs with the whole time just to keep up? How do I manage a diplomatic victory? I think I've already lost the culture victory, by not getting a much culture early enough. Is Conquest/Domination even possible? Thanks in advance!
PS. Sorry I can't post screenshots, I'm playing on a Mac using Wine, and can't figure out how to take screenshots that way. If anyone knows how, I'd love to know!
EDIT: LOL at the missing t in Immortal.
I decided I needed to tech to Optics as quickly as possible. I whipped out libraries, granaries, and lighthouses as I built the Pyramids and settled my island, then I researched Alphabet, Currency, CoL (spawned Confucianism), then beelined Optics. I switched to Representation and Caste System and built nothing but Research for a while, with my cities at their happy caps (7-8) and running as many scientists as possible. I only popped two Great Scientists (I think) which I built academies with. I don't think I bulbed anything with them. I had no happy resources at all, just a silver resource that was too far away to settle and I wouldn't be able to mine until the closest city gets its third border pop.
I let my workers chop whenever they didn't have an improvement to build and my city was building just about anything other than Research. But I left some forests in my capital city on purpose to keep the unhealth at bay. I have been trying to break myself of the bad habit of not building enough workers. Most of the game, until I settled my last city, I had one worker per city. Now I'm one worker short. I feel like my improvements were probably sloppy, especially with the workshops that probably never got used, but most of the time it seemed that my workers didn't have enough to do. I just recently got Civil Service and thus now have to figure out how and where to chain farms to irrigate distant cities, so that will keep them occupied for a while, I hope, but it's hard to tell when I should build a farm and when I should build a cottage. And I'm not sure how I'm going to irrigate my southernmost city now; I don't want to destroy most of its workshops to get irrigation down there.
Early on in the game I used spawnbusting to prevent barb spawning. I only had to deal with one archer, which my one archer killed, 50% odds, no reloading!
Once I teched Optics I sent out several caravels, discovered an island next door that's worth settling, and met my rivals. I traded with them to backfill techs. I gambled and researched Music to get a great artist, which I used to get my first golden age. I also managed to build the Great Library! I traded for Civil Service and switched to Bureaucracy and Organized Religion during my golden age.
After Music I teched to Astronomy, I used my golden age to pump up my research-building and tech it faster, then immediately started trading for resources. I picked up corn because that's +2 health with granaries and clams (even though I'm soon to settle clams) because I need to build harbors anyway and that's +2 health there. I also picked up gold because that's +2 happy once a build forges, and since I have silver I am going to build forges and skip markets. I can still trade iron to Mehmed for cow, but I'm debating whether that's wise. I already traded away Optics, and my cities' happy caps are lower than my health caps. Should I trade iron for cow?
I built the National Epic in the Great Library city, which had been the best specialist city I have, and once I build a forge, harbor, and maybe an aqueduct too, I plan to run merchants to generate great merchants that I can send on trade missions. I need to build forges and harbors/aquaducts in my other cities as well, and let them grow to their new happy caps.
At this point I can gamble and beeline Liberalism, or build galleons and settlers start expanding to the island next door. Four other rivals already have Paper though. I also need to start building a navy to protect myself from a landing. So I'm not sure how to balance those things. Do I try to beeline Lib first, build out my infrastructure first, or build out my infrastructure and then settle the island next door? Do I trade Astronomy away? Or should I focus on something else that I'm missing?
And most importantly, what should I aim for in the long run to get ahead? How am I going to catch up to some of these other guys, like Charlemagne? If I try for space race, how am I going to manage to stay ahead in tech *and* build the space ship before those larger empires, that I'm going to have to trade techs with the whole time just to keep up? How do I manage a diplomatic victory? I think I've already lost the culture victory, by not getting a much culture early enough. Is Conquest/Domination even possible? Thanks in advance!
PS. Sorry I can't post screenshots, I'm playing on a Mac using Wine, and can't figure out how to take screenshots that way. If anyone knows how, I'd love to know!
EDIT: LOL at the missing t in Immortal.