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Mighty Youtubers, civfanatics need you to check these things out

Discussion in 'Civ6 - General Discussions' started by Sansa_Stark, Sep 24, 2016.

  1. indradiva

    indradiva Warlord

    Joined:
    Aug 17, 2014
    Messages:
    170
    It would be very nice if some of you would show us both trees with all the tooltips, please, please:mischief:
     
  2. Silverdawn

    Silverdawn Prince

    Joined:
    Jul 24, 2008
    Messages:
    490
    It is -75% growth when the population = housing.
     
  3. AdamF

    AdamF Chieftain

    Joined:
    Nov 29, 2003
    Messages:
    81
    Can confirm, I've been here for... a while. ;)
    I've always been a lurker rather than an active poster though.

    Edit: Obviously I can't comment on any game related questions right now, but I can say that I've been making a list of things that I'd like to test or check out. I also have some non-LP videos planned for... things. ;)
     
  4. isau

    isau Deity

    Joined:
    Jan 15, 2007
    Messages:
    3,068
    Everything related to aerial combat.

    Nukes.

    Whether the UN going missing significantly detracts from the feel of late game.

    Viability of each of the win conditions.

    Arabia, Sumer, Russia (if they are in there).
     
  5. moysturfurmer

    moysturfurmer Emperor

    Joined:
    Mar 6, 2010
    Messages:
    1,041
    Do different Great Works from a single Artist have different yields?
    as in, Beethoven's 5th & 9th Symphonies. Is the choice merely based on what song you want to be able to hear during the game?

    Are museum Theming Bonuses still in the game?
    What kinds of various artifacts are in? Shipwrecks? Dinosaurs? Do different artifacts have different yields?

    Do individual Great People look different now?
    Sun Tzu's unit icon in the latest stream looked pretty "asian." Much different than the actual unit model which looked a bit Roman. Makes me wonder how Joan of Arc will look. Or Patton vs Rommel.

    Canals?

    Canals? Canals canals?

    What's the deal with the Naturalist unit?
    Does it have charges? Can it make canals? What about canals?

    What are the bonuses of some of the late game techs/civics?
    I refuse to believe Nanotechnology's only bonus is some bonus to plantations.

    What's the deal with Resorts?

    ???

    Is the music *really* procedurally generated?
    Early on it was implied that if you were America and you met Japan, you'd hear "Hard Times Come Again No More" played with a Shamisen. Was that reckless speculation on the games-media's part?

    Show us every single ethnic variation of every single unit just do it

    believe in yourself

    what are the ultimate promotions in each class's promotion tree?

    We already know Melee & Recon, but what about Ranged, Anti-Cav, Heavy-Cav, Light-Cav, Support, Naval-Melee, & Naval-Ranged?

    What can Spies do in each individual district/tile

    And can they do anything to Forts/Airstrips/Missle Silos(??)/etc

    What happens if you attach a religious unit to a military one

    Can religious combat be waged that way? Would it at least get movement bonuses if attached to a cavalry unit?

    Tiles have subtle graphical effects to signify whether or not they're being worked. What are they?

    All of them. Every single one. I need to know.

    Encampments make you choose between Barracks & Stables, and Theatre Districts between Art and Archaeology Museums. Is this dichotomy found anywhere else?
    Aerodromes or Industrial Zones perhaps?
     
  6. ThomasClark

    ThomasClark Warlord

    Joined:
    Jul 22, 2016
    Messages:
    117
    Location:
    Virginia
    I would love to see all the promotion trees for classes we haven't seen yet - ranged, cavalry, seige, fighters, bombers.

    And I would like to see district project yields, as another poster already put in - how many GPPs from a given district project? These projects could be a very important or interesting economic choice.

    Regional effects would be another point of interest. Do all industrial zones get a 6 tile effect after building a factory? Could we get clarity on what advantage Japan's electronic factory actually gives? And do entertainment districts have a regional effect from the start?

    Thank you and have fun checking the game out!
     
  7. Thorburne

    Thorburne Centurion

    Joined:
    Aug 21, 2005
    Messages:
    1,449
    Gender:
    Male
    Location:
    Carney, MD
    What are the upgrade pays of the different unit types?

    Sent from my LG-H345 using Tapatalk
     
  8. stiiknafuulia

    stiiknafuulia King

    Joined:
    Apr 9, 2016
    Messages:
    603
    What is the formula (or at least the rough speed) for the escalating cost of districts? Is it the same for every district you build, or does it vary based on district type, policies, era, etc?
     
  9. Craig_Sutter

    Craig_Sutter Deity

    Joined:
    Aug 13, 2002
    Messages:
    2,749
    Gender:
    Male
    Location:
    Calgary, Canada
    Do AI legions build forts.
     
  10. rastak

    rastak Emperor

    Joined:
    Oct 18, 2005
    Messages:
    1,567
    Location:
    Minnesota

    I'll be there!

    Now get that next XCom series going. ;)
     
  11. Magil

    Magil Monarch

    Joined:
    Sep 26, 2010
    Messages:
    1,618
    I just want to see a sprawling, massive empire with lots of developed tiles and cities. Please don't throw down 3-4 cities and stop this time! Try REXing and see how it goes!

    For the youtubers I understand it was more time constraints than anything else last time... just a little let down by the official dev livestreams in that regard.

    Edit: To give an idea of what I'm speaking of, the Kongo video had, I believe, five cities in the modern era. I would expect at least ten to a dozen for a good-sized empire of that era.
     
  12. Bino

    Bino Warlord

    Joined:
    Aug 21, 2007
    Messages:
    157
    Location:
    Bologna, Italy
    2 questions: How's the AI and How's the performance on bigger maps in late game.
     
  13. shaglio

    shaglio The Prince of Dorkness

    Joined:
    Jun 15, 2001
    Messages:
    3,472
    Gender:
    Male
    Location:
    Lawrence, MA, USA
    Can units be upgraded in the field, or do they need to come back to your own territory like in Civ 5?
     
  14. Krajzen

    Krajzen Deity

    Joined:
    Oct 23, 2013
    Messages:
    2,904
    Location:
    Poland
    Anything on Spies
     
  15. Sansa_Stark

    Sansa_Stark Prince

    Joined:
    Jul 5, 2016
    Messages:
    531
    Thanks man, I edited OP so everything should be there, if there's anything missing on your list we appreciate if you add it there :D
     
  16. Haggbart

    Haggbart King

    Joined:
    Sep 20, 2010
    Messages:
    851
    Location:
    Norway

    This.

    Also what are the formula for escalating cost of settlers, builders etc. And is there anything else that would stop you from spamming cities. Would be really nice to see someone really go for REX and see what would happen.

    Also, what are the actual number of difficulty settings, and the difference between them.
     
  17. Silverdawn

    Silverdawn Prince

    Joined:
    Jul 24, 2008
    Messages:
    490
    Are the following features from Civ5 not in the game?
    • Research agreements
    • Golden ages

    Can you show the use of specialists in districts?

    Can you play for a while with tile yields turned on? (Was shown in a few previous L2P but they weren't updating properly)

    Can we see what the options are under the Discuss menu in diplomacy in different eras?

    How free are you to use menus, etc. while the other civs are taking their turns?

    Please include the set up screens when creating your game if permitted.
     
  18. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

    Joined:
    Aug 12, 2010
    Messages:
    15,684
    Research Agreements were mentioned in a Eureka Moment text.
     
  19. MrDoubleG

    MrDoubleG Chieftain

    Joined:
    Jun 29, 2016
    Messages:
    23
    Location:
    Switzerland
    How about touch screen play? Will tablets like Surface Pro 3/4 be supported?
     
  20. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

    Joined:
    Aug 12, 2010
    Messages:
    15,684
    Supposedly Civ V works on Surface Pros, but it keeps crashing on mine.
     

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