MIlitary Advisor Role Too easy...

Ohwell

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I, MIlitary Advisor, have very little to do, even during war. I noticed this posted by TheDuckOfFlanders, and It seems very interesting. I would really like this to be put it, to gove the Military Advisor more power and something to do, whiich he hasn't got.

Millitary matter's should be dealt with on the national level IMO as wich it does for the most this moment.The millitary production side IMO should also be dealt with on the national level rather than onto the local level.Wich would effectively mean that the millitary leader could file some poll's once and a while.

Poll's would be made for:
1 The ammount of defenses we decide on as city defenses nationaly.
2 The expansion of army's we want to be build or added that would be a part of the nation's expiditionary force ,the force that does the foureign warfare.

That mean's 2 poll's so also 2 respected discussion thread's.the first poll would be held at the beggining of the new gouverment term.The second poll would be held at the decission of the millitary leader ,meaning he can hold it very often.This poll would decide the number's of army's that would be part of the expiditionary force ,a force under control of the millitary leader.
The number's that would be voted on in both thread's would act as a guideline for the gouvernor's to decide to build a unit in a city of preference in the matter of situation of poll 1 ,and in the location of the millitary leader in poll 2.Wich would effectively mean that in the beginning of the gouvermental term the millitary leader would hold a thread on the general number's of defendese troops we wan't in each city (for ex. 2 defender's ,three defender's ,2 deffender's and one attacker)
and these would act as guideline for the gouvernor's to decide when to build the unit's ,as it would be the gouvernor's duty to meet the number's of defender's in each city before the end of his gouvermental term ,still the gouvernor would still decide when to build the unit and what sort of unit.Therefore the gouvernor could sometime's cut a poll for a city saying that it's building a unit decided on the millitary leader's first poll.
In the case of point 2 ,the expansion army: The millitary leader would decide when and where to build those unit's ,if those unit's are granted to him by the poll held by him.Basicly in times of peace a millitary leader for ex. could hold a poll with the option's:
1 expand the expiditionary force with 4 unit's ,expand the expiditionary force with 8 unit's ,expand the expiditionary force with 0 unit's (demanded option ) ,decrease the expiditionary force with 4 unit's. (or any proposed system for that i consider)
Onto the number's the people would have voted the millitary leader would DEMAND the millitary unit's to be build at the location he want's ,and with unit's of the certain type's he want's ,or he could strip some unit's fom defense duty to become ex. force ,so that the gouvernor would have to build a new one.In cases of emergency the leader could hold a poll and therefore for ex. could have the chance to demand the construction or the transportation of unit's as he sees fit.
He could also claim or add naval unit's to his army.
Respected poll's should be hold then in wartime on how to where to use his ex. force on ,wich tactic to employ etc..

If this isn't put in, I will not run for reelection(maybe)

But I would really like to do more than just make the polls I did...

PLEASE...
 
im behind you.....

but more decisions needs to be put on the national level if we want this game to be winnable in the near future
 
I'm not so sure on this. Sounds a bit complicated and could get out of hand altogether as we grow larger.

I think we need to stay more fluid. As we grow and have more provinces different cities will have major differences in what they need militarily. This bodes better in a local atmosphere IMO.

However, I think that the main reason why this position has been so quiet is because of our conservative nature so far. While being at war with 3 civs - and others before this, we have yet to attack one city with military. Our only action that I can remember is countering an English attack at Joespaniel and losing a horsie in Roman territory. I'm not including the bribery of Mpondo.

Once we actually make a decision to get at these rival nations, I think the military advisor will play a much more important (and busy) role: which city to attack, what should makeup the attack force, from where to attack, do we continue to press the attack or hold firm, etc.

Yes, things should be heating up soon as the other civs will soon be jealous and signing pacts. Hehehe! Just wait, it will get fun in a hurry.

Also, I think that cabinet members should feel they have a bit of freedom with polling as well. I just took a look around and saw we could change governments if we liked and posted a poll on that (since I've not heard from Hippo). Same thing with the wonders idea.

Even now, I wouldn't mind if the military advisor posted something on troop buildups or something. Just as I wouldn't mind seeing something from the Foreign ministry about expansion/exploration or diplo polls regarding making peace with warring nations or keeping at war.

In the relative infancy of this democracy, I tend to think that your position is more or less what you make of it yourself.
 
Cornmaster!
I need your opinion before I go on to use this idea...

I really want to but I want permission.

Just make 2 test poll's (unofficial) so that we can anylise it afterwards.Make sure that it's informative and that the option's are balanced and to the point.

but more decisions needs to be put on the national level if we want this game to be winnable in the near future

Some mather's yes ,like wonder building & millitary wich have to be seen and diceded on from the national perspective.

Even now, I wouldn't mind if the military advisor posted something on troop buildups or something. Just as I wouldn't mind seeing something from the Foreign ministry about expansion/exploration or diplo polls regarding making peace with warring nations or keeping at war.

Yes ,experiment! There's nothing to loose ,just make youre experiment's unnoficial.
 
Originally posted by .:KNAS:.


but more decisions needs to be put on the national level if we want this game to be winnable in the near future

As Duck said, in some matters I also think that this is true - but not all. I don't think that national decisions on troop building are the way to go. To put forth a mandate that all cities should have 2 defenders and 1 attack unit (or something to that effect) I think fails to take into account the specific geography of the provinces. Later in the game, while in a republic or democracy, some of our internal cities would likely be better served with only a single, modern defender. In a province that borders an agressive neighbor, perhaps the cities there would like more defense while in cities that are closer to weaker neighbors we may wish to produce more attack units and dips to move on them.

However, there WILL be decisions - I would think in the VERY near future - that SHOULD be made on a national level and be led by the military advisor. We need an experienced and capable player to coordinate the attacking and defending of our cities once we fully engage in war efforts. I would venture that in times of serious war (not these "fake" ones that we're involved with now), that perhaps then the military advisior could be given some leeway for city produciton override for the sake of homeland defense.

For present and future holders of this position, I would suggest putting the questions out there via polls to see what the people think. At various intervals, why not ask the populace if they desire military action against specific nations we're at war with, or perhaps if we have a glut of good units and a pesky neighbor post polls on the desire to declare war.
 
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