those_words
Chieftain
- Joined
- Nov 4, 2007
- Messages
- 2
What I wish most when I play Civ 4 is that when I have a unit stack I could automate their activities - for example attacking enemies and cities or their pillaging. By the end game, I find controlling many units arduous and tedious. Moreover, there doesn't really seem much point to pillaging without an automated activity, because the animation is so long and it nets you (per action) very little.
I think you should be able to click 'automate', like workers, so that you don't have to micromanage heaps and heaps of unit stacks about the map. I know that AI won't be perfect but I'm happy if they were, for example, just controlled by an aggressive computer AI. Maybe there could be options like automate (agressive), automate (protect territory), automate (capture and hold), and automate (pillage).
At the end game when I have so many units, moving and controlling them all is quite cumbersome and time-consuming. My question is, are there any current substitutes? (like gifting them to AI allies, or an allied AI barbarian controller) that would mean they can still be as aggressive, but not have them (a) disbanded (b) eventually used to attack me and (c) not have them attack me? Hmm, maybe a hot-seat game or something so you can gift captured cities back to the original player.
- Tom
I think you should be able to click 'automate', like workers, so that you don't have to micromanage heaps and heaps of unit stacks about the map. I know that AI won't be perfect but I'm happy if they were, for example, just controlled by an aggressive computer AI. Maybe there could be options like automate (agressive), automate (protect territory), automate (capture and hold), and automate (pillage).
At the end game when I have so many units, moving and controlling them all is quite cumbersome and time-consuming. My question is, are there any current substitutes? (like gifting them to AI allies, or an allied AI barbarian controller) that would mean they can still be as aggressive, but not have them (a) disbanded (b) eventually used to attack me and (c) not have them attack me? Hmm, maybe a hot-seat game or something so you can gift captured cities back to the original player.
- Tom