military depot

getak

Chieftain
Joined
Jan 14, 2002
Messages
23
i had alot of time and money once during my game, so i got creative. i had a super producing city in an irrigated flood plain with many mines in the many nearmy hills and moountains. the city also had a great harbor too.it could build alot of things in one turn, so i created some workers and set them about building forts around the city. i then put rail lines on all the irrigated and mined areas, and found that the produced one extra sheild or food as the thread once said.

i built a ring of forts to the south. in the ring i put alot of units so many i lost count. i then connected the ring with four rail lines to the rest of my civs rails and cities until i had an entire rail network in my civ. once this was done i built the pentagon and war accadamy thing in the city and produced alot of armies there. once done i then waited until a war. it was a sneak attack by the greeks. i then dispatched the entire ring of troops to the front lines in one turn via the rails followed by workers and settlers. i was determined to make the greeks pay.

i quickly destroyed their army with mine and i mobalized my civ for war. i had the workers bring up the rear with rails and roads along with the settlers that built cities in good areas. city after city i took there were always more and more men and artillery coming from my enpire garrisoning and armies of workers that built terrain improvements and magiono lines of forts manned with artillery infantry and panzers. my army took out the greek with relative ease until the greeks were no more. the greeks were the second civ as far as armies go and i was proud i took all their land.

anyway long story short: if i didn't have that depot i surly would have been overrun or put in a slugging match that had no real victor

i will be expanding aslot as i think iam on the largest continent and iam on a huge map 60% water and 16 civs.

what do you think?
 
First, use capitals and paragraphs. It makes it easier to read and you'll get more responses.

Second, if you went to that kind of effort for ONE city, wasn't it at the expense of building up other cities? After all, you have only a limited amount of time and workers. And if one city is super-producing doesn't it max out in terms of food production threatening population loss? Also, if you were that strong, the Greeks must have been nuts to attack you - and they paid for it. But the AI does strange things.

It is always good to have stockpiled settlers and workers to follow up the army creating towns on razed cities (vital if you don't have Battlefield Medicine) and workers to build roads and rails for reinforcement.

So, my bottom line is, if you went to that much effort in one city, did not other cities get slightly neglected? In otherwords, why does one super-producing city have an advantage over several strong producing cities?

BTW, if you ever get to the nuclear war option, one super city could get creamed with a few nukes. "Eggs in one basket" deal.
 
Right, you shouldn't put all your hope in one basket, better to spread the wealth by creating a number of these depots.

I have a Regent game going where I now have 106 cities, and also have 160 captured workers. Of course, everything has been built so I park the workers in stacks near my capital. They won't bring much if I disband them, and the other civs won't pay much for them. There are still seven AI civs left (started with nine), so I'll probably get a chance to use some of the workers to reconstruct a war zone. I might merge some of them into my cities, although I don't like adding too many foreigners to any one city - it's tough on war weariness.

I wish there was an easier way to count foreign workers. And cities.
 
yes i did neglect other cities, but i did put them on automation with govenors. i told them to only build offensive or defensive units. some i put on automation for food, production, and commerence too.

i never ;ooked into this much, but i built the city in a large flood plain 3 food and with irrigation 4 food, and i think that with a rail road ove the square it is 5 food. am i correct? also on all the surrounding hills and mountains i built mines 3 sheild and a rail road 4 sheild. correct?

after that i made mopre cities super producing and made the same structures. i also had cities with alot of food production to make alot of workers and settlers for my next assault.

i used this in all my conquered cities as well. then i just waited, because i was in a democracy for someone else to declare war on me. if they declare war on you it should elimonate war warriness. i have no proof of this however, because the greek war was extreemly short.

comments?
 
Sounds like a good plan. Just have to make sure you have the income to pay for everything you build. Units/settlers/workers all cost one gold per turn. I don't mind allocating up to 25% of my income to unit maintance, but I seldom need more than 15%.

War weariness can hit you no matter who declares war. If the AI declares war on you, the war weariness is not as bad. With democracy, you can get through about 20 turns of war before your economy starts shutting down completely (people starving, etc). With a Republic you can go much further.
 
what is the maximum possible production, food, and commerence from a single square?

my guess is 5 food 3 flood plain, 1 irrigation, 1 railroad over square.
4 sheild 2 on a hill, 1 mine, 1 railroad
and 5 commerence 4 gold and 1 railroad.

also what is the maximum city production?
say it has 1 maxed out mine with a power and manufacturing plant will it have 6 sheilds? i never did keep track of this stuff in my game.

also it doesn't take as much money as you may think for this stuff under democracy, because things are industrially better overall. not to mention i was in the modern era leaving everyone in the scientific dust back in the industrial ages.

i was playing cheifstan, huge map, germans, and continents 60% water.

in most of my cities except for the frontier i had the works for city improvements (built under monarchy then communism) with maximum military police, luxury nullification, temples cathidrals, and all the other happy things.

also in each city there was a granary, which lets cities grow twice as fast. except for the chosen few i turned my cities at level eight into slave labor camps. they built barraks, walls, and a whole assortment of other military structures. the cities became true death camps, the granary allowed me to heep the population up and with everyone working the feilds the food was up too. luckely with all the nullification i was in the clear for uprisings and revolts. my entire empire went from the conquered to the conquer in a short ammount of time.

all this was afforded by finding multiple gold mined and mining them. i also connected all my cities with roads and put oads over irrigated and mined places. every hill, farmable land and fish square was being used. at the time i had scarce diplomatic relation due to the huge map. i also founs lots of goodie huts and luxurie, stratigic, and bonus squares. it was all location location location! i had no idea that the land could have so much for you on a huge map! 1 in a trillion odds i say.

anyhow all the chesen few made workers or settlers. i automated all the workers but a few, because i thought at the time some changes may have to be altered. the workers were like ants ever foing never stopping. the settlers i had build on recources and i put everyone to work. the luxuries, military police and temples etc. were enough to keep them at bey. i built all the amall wonders quich an some great wonders in the cream of the crop metropolises that never saw the whip.

by the time i found a sizeable number of civs to trade with i was all set to command and conquer, but i decided not to knowing the AI would cower at my feet. so i just day traded stuff. maps, dumb techs, and other things too. those automated workers were smart they built rails as soon as possible and connected everything like a mechanized army. by now i was rich, improved, and ready for a massive military build up.

i built so many units in record time it was amazing! i fortified the bad ones in towns and cities, and i also built costal fortresses and magiono line fortresseds too. all manned by a well ballenced team of artillary, tanks, and infantry. my air and naval build up was alo huge as i was the top militarily i got alot of tribute and gifts.

then when the greeks attached i really showed them who is boss and not only that i did the same to their land as mine except the whip was replced by the price and unhappyness as democracy does that to you. after that i built more and more depots until every good city had one and was ready for war. out of the greek conflict i got a leader, so i made him build a great wonder or something, i forgot.

long story short it all comes down to infrastructure, nullification, and location.

comments?
 
OH COME ON!!! there have been a whole lot of viewings and only 5 posts! iam ver perturbed.

anyway breaking news is that iam a quarter throught the game and like the romans my economy cant handle it until i convert those foreighn and new cities into productive places of trade and comerce. my army of workers has very well sealed up my borders with one line of forts one square apart, and i also sealed up the coastal holes in magiono lines 1-5 and my rail system is close to the front lines now, but has not expanded into the cities yet. also in my harbor cities iam well building harbors and costal fortresses.

every fortress is armed with tanks and 5 artillary each. they all are arranged one space apart for bombardment reasons and to let the rails through. every coastal square i see fit is occupied with a harbor and costal forts. i have captured all the greek, roman, and spanish cities excluding farr off colonial cities and stuff. i have captured a small trove of recources from them all, but i still lag in the commerence department. i demand tribute, but because of my skaky econamy i can not expand my army, so iam in third place militarily now and tribure comes very infrequently.

i have put all the new cities between the foreighn ones and built temples and such in them all to connect the city radiuses. some citieds i captured has a sizeable number of citizens, so i made settlers and workers. the workers are now building mines, irrigation and deforesting all in the need to have recuorces. the few cities with granaries have been turned into slave camps and have been building many things. out of these battles i have come to have 3 leaders, which i used to build the military accadamy wonder and some other great wonders. i also captured some wonders as well.

due to the economic crisis i have been forced to reduce sciencew to zero and takes to 90%. iam still in a decline however, so iam ruching all over the place, especially in harbor towns and cities. hopefully i will reach a balance or turn a profit soon. this crisis has forced me to trade recources, which i hate, but iam only selling luxuries and ripping everyone off for them too. no stratigic recources though and the 10 tech lead is going to be preserved while iam at zero, but slipping. if only those improvements could come faster. HOW DO YOU TURN WORKERS INTO CITIZENS? i have alot of them, but few citisens to use the improvenments!

after an hour i have come to an economic sucess! my improvements were completed and iam now ready to improve my army. during the hour i went from third to 5th and technologicly iam only 3 ahead. but now the gears of industry are turning and there aint no going back! iam making a navy and during the trades i received very nice maps. i have also planted spies and am ready to start espionage. first i will poison their water and sabotage their improvements until i can start propaganda and claim some bloodless victories. all while building up my army.

after another eciting hour i descovered my temples used to control unruly citizens have also worked to convert unruly foreighners! i got 6 cities from the other civs! i have now rolled in the troops and have mobalized for all out war with everyone. my targets are the british, french, and some other weaklings.

i attacked like usual, only this time i used the blitzcreig and attacked from sea air and land in large numbers with workers and settlers following by rail. they are falling left and right i got a leader and sent him to finish a wonder. the seige is working perfectly. i have taken 15 cities and there is scarce resistance left. i have also found some major industrial citis that i am seiging. i also found those pesky spanish romans and greeks all dotted on some slmall islands. my carriers and warships are taking out everyones armies. this is the final push ia will have my victory!!!!

it has been two hours and 40 turns of all out blitzkreig and i have taken alot of this continent. it is huge!!! i have taken out 3 civs completely and am seiging 3 more. iam getting tired of this and i have no idea if my economy can handle this stuff. the fools tried to attach my own soil, but the fortsesses took them all out. iam noo so far ahed iam build up all those temples and cultural items in my new cities along with putting military police in all the new ones. they have been whipped into shape and are now going into the death camp phase. i have taken all the sea squares and there are onlt a few cities left on a peninsula. one last push an iam done with this continent.

after three hours now i am about to fall asleep. the entire continenet has been totally surrounded and fortified. all my cities have the maximum possible improvements and rails are on every square. iam super producing in just about every city now. and they all have military depos, not just one, but three on inland cities and four on the coast. my army is now three times the ammount in the second highest civ and my culture is throught the roof. the entire continent is culturally occupied and the score has exceded 100,000 if only i had opted for the cultural victory. iam loading all my transports with tanks and artillary. i have also loaded an army settlers and of course by now i have the pentagon, so my entire army is in a for man army! every great and small wornder i could possibly build has been built and i have upgraded all my units to their max.

i have the most advanced and powerful ships and planed too. i am now going to attach everyone all at once in one shot.

comments/suggestions?
 
sorry i forgot to add this in:
can my strategy work on higher levels?
iam currently playing on cheifstan, so it definatly will be harder on the other difficulties if not impossible.

coments?

please i beg of you!!!!
 
how many workers, tanks, do you have??

also did you edit the rules to reduces Corruption.

On higher leveler, corruption will turn far away capture citys to unless pack of money eaters.
 
well first off i was playing on cheifstan, easy, and i had a supirior culture to those other civs. thost two factors alone could easily tipp the scales and stuff.

now for another news update:
a communist regime has been ressurected in the german civilization and has taken control. the small land bridge to the north east. currently iam moving explorers backed by tanks and infantry then followed by settlers and workers. the north eastern rail system will be expanded into this new territory which turns out to be occupied by the persians and perhaps others.

there are only 500 more years to win can the germans pull it off? or will they loose to the test of time?

well i don't intend to loose anything. i have used a leader on the manhatton project and nuclear research has come to fruition with the ICDM, tactical nukes, and nuclear subs. i have already loaded 30 subs with tacticals and have 20 ICBM cylos. this is a victory by domination and as such i will wipe them out with the only strategy that could work in this slot of time. i currently have opened the treasury flood gates that have at least enough money to get by and have stationed 4 military troops in each city.

the taxes and science have been reduced. science 0 taxes 10 and luxuries 90 the we love the king days are rolling in and industry is is working feeverishly to build enough ICBM and tacticals. all the ports are building subs abd then the subs are being loaded with tacticals. every air unit has been commissioned to fly air supiriority and recon on the look out for enemy units.

250 years later 100 subs have been built and 300 ICBMs each sub is loaded and ready to distroy, everything. it is the day for domination the subs are in possition.

3-2-1-LAUNCH only time will tell if it worked or not. a turn passes, but to no avail. there is still one frontier town left of those warmongering greeks!!! our only hope as there is only 10 years left lies with an old decommissioned carrier with WW2 bombers in it. they have all been sent to distroy the city.
1 year left and the message comes in-one pop point left!!!

my one unit able to run such a mission is the only ICBM left prodiced in berlin. it launches the turn rolls and the message comes...........

THE GERMANS WIN!!!!!!!!!!!!!!!!!!!!!!!! AND THE CROWD GOES WILD

seriously speaking now, is it possible to win with the tekniquie i wrote about in this thread on higher levels? please get beck to me on this one.

oh and by the way i tallied up my workers in the end and found there to be 200 or so. iam still not sure.
 
oh and by the way as soon as i get five coherent posts on this thread ia will reveal my secret to winning this game.
 
Looks like you had a great experience, getak. Congratulations.

You might want to play with smaller military forces, to get used it before going to the highest levels.
 
It doesn't matter where you put your offensive units as long as all your cities are connected by rails. Put enough defensive units in border cities though.
 
i did have a pretty good game, but there is only one real strategy to winning
it all comes down to city spacing.

you have to place your cities at the right length from each other.

i made my first city in a good spot and then made 6 cities in a hekagonal pattern right around the capitol in a citcle. i then researched until i geot workers and inproved everything.
 
Did you know that if you put one unit at the beginning and then buyild a wonder it will increase your city size at an unbelievable speed
 
It really sounds like you could have won much earlier, with the amount of forces you're describing. Or done a variety of things (space, culture victories, conventional arms to win earlier) with that amount of nukes. I mean, that' just kinda ridiculous! Way to go though, I'd love to launch off that many nukes anyday. Anyway, regeant or monarch level makes a huge difference, try that. The enemy civs tech incredibly fast unless they're having a world war (frequent), and they always seem to outnumber you unless you gang up with allies. I do like maginot type lines a space within my borders, with heavy artillery and rails. Only I've never actually built many fortifications, maybe I should try that. Usually have to use the workers to lure out the faster enemy units, or else use them to jump start cities. Only way to survive in some of those crazy defensive wars, that and lots of conscription.
 
Somehow I don't think this would work on higher difficulty levels. I've been trying for ages now to beat Warlord (pathetic I know) but this game I think I've got it licked. But it's a huge step-up from Cheiftan to Warlord, so hell knows how bad the step up will be to any other levels. But it sounds a lot of fun. Mmmmmm... 300 ICBM's....
 
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