Blaze, and everyone -
just to clarify the entire naming thing.
rules for names
1- city names.
when built you may name the towns ANY NAME YOU WANT.
you MAY NOT change that name later.
2- unit names
generic names are ok.
ASLONG AS THEY ARE CLEALRY LABELED.
examples of a valid type:
Yorktown SPears 1,<numbers are fine, and you can use these freely>
Soul's Riders (h), <h> is to denote HORSEMEN. change it to
K when its upgraded.
default civ names, etc. - no change is good for all involved.
examples of BAD NAMES
soul's marauders - no details at all, unless you look at the stats. im usually too lazy for that...
misleading thorough a wrong name that will hide an attribute such as changing a knight's name to Medieval Infantry - given by BEF, this is beyond evil.
edit -
and DO NOT, EVER, change a units name drastically.
e.g. -
souls riders H to
souls riders K is ok.
souls riders to
mambojive unit killer is
NOT OK.
basic rule is:
keep those names constant.
keep them clear.
DONT make them misleading.